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YAOMR (Outcome Memories)

YAOMR (Outcome Memories)

A Roblox experience owned by anti-kolossos stans.

HorrorENasymmetrical survivalexecutioner vs survivorroblox revival

YAOMR (Outcome Memories) is a horror experience created on 2026-02-27. The game currently has 58 players and 536,171 lifetime visits. It holds 2,868 favorites and a 67% like percentage. The title functions as an asymmetrical survival game within the horror genre.

Description (written by the developer; not a statement by this register)

Welcome to Yet Another Outcome Memories Revival (YAOMR) This is the REWORK version of the game. Many things will differ from the older version YAOMR is an ASYM survival game inspired by TD and Outcome Memories, whereas you play as either a survivor or an executioner, where one side has to win by escaping or eliminating the threat, and the other has to execute anyone in sight. Do you have what it takes? Heavily inspired by Outcome Memories (wow who couldve guessed) play the original game here: https://www.roblox.com/games/14608970270/Outcome-Memories-v0-2 Join the comms server for updates, announcements, and more! All credits go to SEGA/Sonic Team for the characters used ingame SONG CREDITS: Ohaikou Music, astranova, Vasalto, Monotono, etc. (ALL SONG CREDITS IN OUR COMMUNITY SERVER)

Last updated by the developer 10 Aug 2026, 01:12 UTC.

58
playing (measured 11 Aug 2026, 07:17 UTC)
536,171
lifetime visits
64%
liked (1,382 👍 / 767 👎)
4,881
favourites (9.1 per 1k visits)
27 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 07:1710first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

THIS IS MY WORLD · other209,625 · 36.7% win
Helping Hand · other69,384 · 16.6% win
Survivor's Guilt · other19,343 · 3.4% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

646765.514 August 2026 — 67 % liked24 August 2026 — 66 % liked3 September 2026 — 65 % liked13 September 2026 — 65 % liked24 September 2026 — 65 % liked4 October 2026 — 65 % liked14 October 2026 — 64 % liked24 October 2026 — 64 % liked14 August 202624 October 2026
8 measurements spanning 70 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 64–67 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 00:0864no change
14 Oct 2026, 00:0764-1
4 Oct 2026, 00:0665no change
24 Sept 2026, 00:0565no change
13 Sept 2026, 22:4665no change
3 Sept 2026, 22:3465-1
24 Aug 2026, 20:5266-1
14 Aug 2026, 20:5267first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
16 October 2026
Roblox entity thumbnail
2 October 2026
Roblox entity thumbnail
11 September 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.