Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Outcome Memories v0.2

Outcome Memories v0.2

A Roblox experience owned by Team Red Ring.

HorrorENexe-fangamesurvivor-vs-killersonic-theme

Outcome Memories v0.2 is a horror experience created on 2023-08-29. It has accumulated 332,847,675 lifetime visits and 493,222 favorites. Currently, 3,448 users are playing. The game holds an 88% like percentage. Players assume roles as survivors or executioners within a void setting.

Description (written by the developer; not a statement by this register)

Outcome Memories is a EXE Fan game inspired by The Disaster, the gameplay has you playing as either a survivor or an executioner, where one side has to win by either escaping or eliminating those who stand 'Similar to many similar stories foretold before, trapped inside this so called "void" for eternity, the power of its own to reset itself over and over.. The fun will be endless.' Most of the survivors here do not originate from any "official" timelines you'd think they come from but their own world with their own story to tell.. Characters all rightfully belong to SEGA / The Sonic Team, we are not affiliated with them.

Last updated by the developer 25 Aug 2026, 21:45 UTC.

0
playing (measured 25 Aug 2026, 21:50 UTC)
336,233,342
lifetime visits
88%
liked (306,890 👍 / 41,434 👎)
526,100
favourites (1.6 per 1k visits)
29 August 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

09,7594,879.510 August 202625 August 2026
99 measurements spanning 15 days, net -4,213. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 99
Measured (UTC)PlayersChange
25 Aug 2026, 21:500-9,759
25 Aug 2026, 20:509,759+2,161
25 Aug 2026, 19:507,598+1,231
25 Aug 2026, 18:506,367+789
25 Aug 2026, 17:505,578+729
25 Aug 2026, 16:504,849+536
25 Aug 2026, 15:504,313+547
25 Aug 2026, 14:503,766+702
25 Aug 2026, 13:503,064+357
25 Aug 2026, 12:502,707+336
25 Aug 2026, 11:502,371+327
25 Aug 2026, 10:502,044+151
25 Aug 2026, 09:501,893-161
25 Aug 2026, 08:502,054-161
25 Aug 2026, 07:502,215-418
25 Aug 2026, 06:502,633-712
25 Aug 2026, 05:503,345-1,345
25 Aug 2026, 04:504,690-1,478
25 Aug 2026, 03:506,168-1,251
25 Aug 2026, 02:507,419first reading

Concurrent players at each of our measurements (insert-on-change).

On the Roblox charts

#26 Top revisited#41 Fun with friends

Growth

131162621 August 202626 October 2026
794 measurements spanning 65 days, net +13. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every rank on Top revisited count we have recorded, most recent 20 of 794
Measured (UTC)Rank on Top revisitedChange
26 Oct 2026, 05:2526no change
26 Oct 2026, 04:2526no change
26 Oct 2026, 03:2526no change
26 Oct 2026, 02:2526no change
26 Oct 2026, 01:2526no change
26 Oct 2026, 00:2526+1
25 Oct 2026, 23:2525no change
25 Oct 2026, 22:2525-1
25 Oct 2026, 21:2526no change
25 Oct 2026, 20:2526no change
25 Oct 2026, 19:2526no change
25 Oct 2026, 18:2526no change
25 Oct 2026, 17:2526+5
25 Oct 2026, 16:2521no change
25 Oct 2026, 15:2521no change
25 Oct 2026, 14:2521no change
25 Oct 2026, 13:2521no change
25 Oct 2026, 12:2521no change
25 Oct 2026, 11:2521no change
25 Oct 2026, 10:2521first reading

Position on Roblox’s top revisited sort over time (global/desktop). Lower is higher up the chart.

Badge funnel

ALPHA · other9,562,851 · 5.5% win
Unfortunate Weather · other1,847,004 · 0.50% win
YOU CAN'T RUN. · other1,525,168 · 0.70% win
Watch out · other1 · 0.00% win
A little bit of heat. · other1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8821 August 202622 October 2026
105 measurements spanning 62 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 105
Measured (UTC)% likedChange
22 Oct 2026, 12:3688no change
12 Oct 2026, 12:3588no change
2 Oct 2026, 12:3488no change
22 Sept 2026, 12:3388no change
12 Sept 2026, 12:3288no change
2 Sept 2026, 12:3188no change
25 Aug 2026, 21:5088no change
25 Aug 2026, 20:5088no change
25 Aug 2026, 19:5088no change
25 Aug 2026, 18:5088no change
25 Aug 2026, 17:5088no change
25 Aug 2026, 16:5088no change
25 Aug 2026, 15:5088no change
25 Aug 2026, 14:5088no change
25 Aug 2026, 13:5088no change
25 Aug 2026, 12:5088no change
25 Aug 2026, 11:5088no change
25 Aug 2026, 10:5088no change
25 Aug 2026, 09:5088no change
25 Aug 2026, 08:5088first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Off-platform reach

6,323,066
YouTube views across 23 matched videos

Most-viewed match: “Outcome Memories as Tails is it’s own hell 😭| #fyp #outcomememories #sonicexe #roblox #voiceacting”.

Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 29 Aug 2026, 03:20 UTC.