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+1 Speed Keyboard Escape | Future City

+1 Speed Keyboard Escape | Future City

A Roblox experience owned by Flying Cat Studio.

ObbyENASMRParkourSpeedrun

+1 Speed Keyboard Escape | Future City is an obby experience created on 2026-04-10. It has accumulated 12,375,786 lifetime visits and 728,453 favorites. Currently, 239 players are active. The experience holds a 97% like percentage. The game features keyboard-themed mechanics and speed-based progression within a future city setting.

Description (written by the developer; not a statement by this register)

🏙️ Welcome to "+1 Speed Keyboard Escape | Future City"! ⚡ Every Step = +1 Speed 👟 Run, jump, and make your escape through a world built entirely from high-tech keyboard keys. 💪 Hone your speed and unlock powerful speed multipliers. 👥 Race against friends and other players. 🌍 Compete to become the fastest player on the entire server! 🚀 Speed is everything... but take one wrong step, and you'll instantly be sent back to the start! 😱 🎧 Immersive ASMR Experience Smooth controls and satisfying keyboard-clicking sounds! Paired with relaxing, stress-relieving audio effects—a perfect blend of high-speed thrills and a laid-back, chill vibe. ✨ 🔑 Tags: Speed, Keyboard, Tech, Future, ASMR, Obstacle Course, Escape, Parkour, Multiplayer, Racing, Competitive, Stress Relief, Relaxing, Physics, Ragdoll, Challenge, Speedrun

Last updated by the developer 29 Jun 2026, 12:34 UTC.

21
playing (measured 21 Aug 2026, 20:54 UTC)
12,471,683
lifetime visits
97%
liked (43,488 👍 / 1,518 👎)
755,266
favourites (60.6 per 1k visits)
10 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

2112271.510 August 2026 — 122 players21 August 2026 — 21 players10 August 202621 August 2026
2 measurements spanning 11 days, net -101. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 6–137 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5421-101
10 Aug 2026, 14:53122first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

God Thrusters
99 R$
Sun Thrusters
49 R$
X25 Treadmill
49 R$
X9 Treadmill
19 R$
Life ASMR
19 R$
Future ASMR
19 R$
x2 Wins [Forever]
9 R$
X5 Treadmill
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9713 August 2026 — 97 % liked21 August 2026 — 97 % liked23 August 2026 — 97 % liked2 September 2026 — 97 % liked13 August 20262 September 2026
4 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 19:0397no change
23 Aug 2026, 19:0297no change
21 Aug 2026, 20:5497no change
13 Aug 2026, 19:0197first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.