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My Lucky Block Farm

My Lucky Block Farm

A Roblox experience owned by Ribbyte Games.

TycoonENidlelucky blockbrainrot

My Lucky Block Farm is a tycoon experience created on 2026-04-13. It has accumulated 2,278,547 lifetime visits and 113,967 favorites. Currently, 109 users are playing. The game holds a 97% like percentage. These metrics represent the measured engagement and popularity data for this specific Roblox experience.

Description (written by the developer; not a statement by this register)

Welcome to My Lucky Block Farm! 🍀📦 🛒 Grab Lucky Blocks from the conveyor belt! 🎲 Upgrade your LUCK to get BETTER Lucky Blocks! 🧠 Collect Brainrots and grow your FARM! 🏭 Upgrade Brainrots in powerful MACHINES! 💰 Earn tons of CASH from your Brainrots! ✨ Rebirth to unlock HUGE cash multipliers! 📦 Buy rarer and more powerful Lucky Blocks! 😴 Your farm earns CASH OFFLINE! 🎉 Updates Every Saturday! 💖 Like and favorite the game if you enjoy!

Last updated by the developer 20 Aug 2026, 23:55 UTC.

20
playing (measured 21 Aug 2026, 20:54 UTC)
2,304,842
lifetime visits
97%
liked (12,323 👍 / 369 👎)
117,306
favourites (50.9 per 1k visits)
13 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

208351.510 August 2026 — 83 players21 August 2026 — 20 players10 August 202621 August 2026
2 measurements spanning 11 days, net -63. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 11–92 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5420-63
10 Aug 2026, 14:3383first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Brainrot Insurance
149 R$
4x Cash
79 R$
AutoSell
67 R$
3.5x Cash
59 R$
3x Cash
49 R$
2.5x Cash
39 R$
2x Cash
29 R$
1.5x Cash
14 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9714 August 2026 — 97 % liked21 August 2026 — 97 % liked24 August 2026 — 97 % liked14 August 202624 August 2026
3 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 08:3197no change
21 Aug 2026, 20:5497no change
14 Aug 2026, 08:3197first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.