Tap for Freddy
A Roblox experience owned by Fun Forge Interactive.
TycoonENFive Nights at Freddy'sIdle/ClickerHorror
Tap for Freddy is a tycoon experience created on 2026-04-13. The game has recorded 4,519,868 lifetime visits and 175,808 favorites. Currently, 296 users are playing. The title holds a 97% like percentage. It features mechanics involving animatronic placement and offline earnings within a pizzeria setting.
Description (written by the developer; not a statement by this register)
Are you brave enough to survive five nights... and become SUPER RICH? 🤑 ⚡️ Buy animatronics at Parts & Service! ⚒️ Place them on stage to earn cash! 💰 Collect your earnings... before they come for you! ♻️ Burn it all down and be Reborn in a new pizzeria to earn even more! ⏰ Animatronics continue to bring in cash even offline... in the dark! ⏰
Last updated by the developer 5 Aug 2026, 11:30 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 25 Aug 2026, 02:50 | 241 | -44 |
| 25 Aug 2026, 01:50 | 285 | -29 |
| 25 Aug 2026, 00:50 | 314 | -6 |
| 24 Aug 2026, 23:50 | 320 | +10 |
| 24 Aug 2026, 22:50 | 310 | -7 |
| 24 Aug 2026, 21:50 | 317 | +33 |
| 24 Aug 2026, 20:50 | 284 | -5 |
| 24 Aug 2026, 19:50 | 289 | -4 |
| 24 Aug 2026, 18:50 | 293 | -18 |
| 24 Aug 2026, 17:50 | 311 | -3 |
| 24 Aug 2026, 16:50 | 314 | -21 |
| 24 Aug 2026, 15:50 | 335 | -4 |
| 24 Aug 2026, 14:50 | 339 | +13 |
| 24 Aug 2026, 13:50 | 326 | +8 |
| 24 Aug 2026, 12:50 | 318 | +6 |
| 24 Aug 2026, 11:50 | 312 | +82 |
| 24 Aug 2026, 10:50 | 230 | +44 |
| 24 Aug 2026, 09:50 | 186 | -25 |
| 24 Aug 2026, 08:50 | 211 | +26 |
| 24 Aug 2026, 07:50 | 185 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Aug 2026, 02:50 | 97 | no change |
| 25 Aug 2026, 01:50 | 97 | no change |
| 25 Aug 2026, 00:50 | 97 | no change |
| 24 Aug 2026, 23:50 | 97 | no change |
| 24 Aug 2026, 22:50 | 97 | no change |
| 24 Aug 2026, 21:50 | 97 | no change |
| 24 Aug 2026, 20:50 | 97 | no change |
| 24 Aug 2026, 19:50 | 97 | no change |
| 24 Aug 2026, 18:50 | 97 | no change |
| 24 Aug 2026, 17:50 | 97 | no change |
| 24 Aug 2026, 16:50 | 97 | no change |
| 24 Aug 2026, 15:50 | 97 | no change |
| 24 Aug 2026, 14:50 | 97 | no change |
| 24 Aug 2026, 13:50 | 97 | no change |
| 24 Aug 2026, 12:50 | 97 | no change |
| 24 Aug 2026, 11:50 | 97 | no change |
| 24 Aug 2026, 10:50 | 97 | no change |
| 24 Aug 2026, 09:50 | 97 | no change |
| 24 Aug 2026, 08:50 | 97 | no change |
| 24 Aug 2026, 07:50 | 97 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.