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+1 Speed Freddy Escape

+1 Speed Freddy Escape

A Roblox experience owned by Fun Forge Interactive.

HorrorENhorroranimatronicsescape

+1 Speed Freddy Escape is a horror experience created on 2025-12-13. It has recorded 7,781,201 lifetime visits and 17,430 favorites. Currently, 138 users are playing. The game holds a 72% like percentage. Players navigate a haunted pizzeria to escape animatronics while upgrading stats.

Description (written by the developer; not a statement by this register)

📚 Welcome To +1 speed Freddy Escape🐻 ❓ HOW TO PLAY: ❓ 📌 You’re trapped in a haunted pizzeria packed with killer animatronics… can you escape? 🏃‍♂️ Run through dark halls, squeeze past broken doors, and dodge roaming animatronics! 🧠 Listen for footsteps, watch the cameras, and time your moves to survive! 💰 Earn cash by reaching checkpoints, finding key items, and escaping each stage! 📈 Upgrade your speed, stamina, flashlight power, and stealth to outsmart the night shift traps! ⚡ Get faster and smarter every run and master the art of surviving the pizzeria! 🏆 Climb the leaderboards and prove you’re the #1 escape artist! 🎮 Can you ESCAPE every level of animatronic madness? 👍 Like & Favorite the game to support more scary escapes! 🔔 Join our group for exclusive rewards and game news!

Last updated by the developer 3 Aug 2026, 13:18 UTC.

96
playing (measured 22 Aug 2026, 08:50 UTC)
7,841,767
lifetime visits
72%
liked (4,633 👍 / 1,798 👎)
17,802
favourites (2.3 per 1k visits)
13 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9619014310 August 2026 — 190 players21 August 2026 — 146 players21 August 2026 — 133 players21 August 2026 — 128 players21 August 2026 — 136 players22 August 2026 — 144 players22 August 2026 — 126 players22 August 2026 — 162 players22 August 2026 — 121 players22 August 2026 — 112 players22 August 2026 — 112 players22 August 2026 — 108 players22 August 2026 — 108 players22 August 2026 — 96 players10 August 202622 August 2026
14 measurements spanning 12 days, net -94. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–204 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 08:5096-12
22 Aug 2026, 07:50108no change
22 Aug 2026, 06:50108-4
22 Aug 2026, 05:50112no change
22 Aug 2026, 04:50112-9
22 Aug 2026, 03:50121-41
22 Aug 2026, 02:50162+36
22 Aug 2026, 01:50126-18
22 Aug 2026, 00:50144+8
21 Aug 2026, 23:50136+8
21 Aug 2026, 22:50128-5
21 Aug 2026, 21:50133-13
21 Aug 2026, 20:54146-44
10 Aug 2026, 15:36190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

AddEquipCapacity0
435 R$
UltraVip
289 R$
AddLuck2
289 R$
MoneyX2
109 R$
AddLuck1
109 R$
StaminaX2
109 R$
SpeedX2
109 R$
Vip
109 R$
EggAutoOpen
75 R$
AutoRace
75 R$
OpenCapsuleX3
59 R$
AddLuck0
39 R$
AddPetStorage0
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7213 August 2026 — 72 % liked21 August 2026 — 72 % liked21 August 2026 — 72 % liked21 August 2026 — 72 % liked21 August 2026 — 72 % liked22 August 2026 — 72 % liked22 August 2026 — 72 % liked22 August 2026 — 72 % liked22 August 2026 — 72 % liked22 August 2026 — 72 % liked22 August 2026 — 72 % liked22 August 2026 — 72 % liked22 August 2026 — 72 % liked22 August 2026 — 72 % liked23 August 2026 — 72 % liked13 August 202623 August 2026
15 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 22:0772no change
22 Aug 2026, 08:5072no change
22 Aug 2026, 07:5072no change
22 Aug 2026, 06:5072no change
22 Aug 2026, 05:5072no change
22 Aug 2026, 04:5072no change
22 Aug 2026, 03:5072no change
22 Aug 2026, 02:5072no change
22 Aug 2026, 01:5072no change
22 Aug 2026, 00:5072no change
21 Aug 2026, 23:5072no change
21 Aug 2026, 22:5072no change
21 Aug 2026, 21:5072no change
21 Aug 2026, 20:5472no change
13 Aug 2026, 22:0672first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.