Toy Ride 🚄🚂
A Roblox experience owned by Zephev.
SimulatorENtoy trainsdrivingcollectibles
Description (written by the developer; not a statement by this register)
How to Play: 🚂 Drive colorful wooden toy trains on a giant map with wooden tracks! 🛠️ Try to reach the Main end at the end of the track. 🎫 Find secret badges to unlock special new trains! 🟢 Reached the end? You can now control traffic with real signals! 🚧 Change your track direction/route by clicking a button. 🤗 Play alone or with friends! Recent Update 30.07.2026
Last updated by the developer 20 Aug 2026, 17:35 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 21 Aug 2026, 20:54 | 33 | +3 |
| 10 Aug 2026, 14:17 | 30 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 4 Sept 2026, 13:01 | 57 | +1 |
| 25 Aug 2026, 13:00 | 56 | no change |
| 21 Aug 2026, 20:54 | 56 | -1 |
| 15 Aug 2026, 12:53 | 57 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.