Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Pointless Cart Ride [💥💣]

Pointless Cart Ride [💥💣]

A Roblox experience owned by Zephev.

OtherENcart ridecasualmultiplayer

Pointless Cart Ride [💥💣] is an 'other' genre Roblox experience created on December 29, 2025. The game currently has 107 players online and 10,720 favorites. It has accumulated 7,199,962 lifetime visits with a 76% like percentage. The most recent update occurred on July 6, 2026, focusing on bug fixes.

Description (written by the developer; not a statement by this register)

🎢 Cart Ride Game A fast-paced, chaotic ride built for casual fun and laughs. Jump in, race your friends, and see who makes it to the end. Thanks to everyone who plays and supports 🙌 [7/6/2026] LAST UPDATE BUG FIXES

Last updated by the developer 9 Aug 2026, 21:30 UTC.

80
playing (measured 21 Aug 2026, 20:54 UTC)
7,285,000
lifetime visits
76%
liked (6,436 👍 / 2,018 👎)
11,730
favourites (1.6 per 1k visits)
29 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

618070.510 August 2026 — 61 players21 August 2026 — 80 players10 August 202621 August 2026
2 measurements spanning 11 days, net +19. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 58–83 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5480+19
10 Aug 2026, 14:1761first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Anti-Collision Cart
349 R$
Bomber Cart
149 R$
Jump Cart
129 R$
Future Cart
119 R$
Shopping Cart
49 R$
Race Cart
49 R$
Rainbow Cart
49 R$
Bush Cart
39 R$
Robux Cart
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome ! · welcome1,200,375 · 100.0% win
You Won! · progression122,041 · 5.0% win
Secret · secret14,318 · 0.40% win
Meet The Owner · other5,321 · 0.10% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 5 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7613 August 2026 — 76 % liked21 August 2026 — 76 % liked23 August 2026 — 76 % liked2 September 2026 — 76 % liked13 August 20262 September 2026
4 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 22:4876no change
23 Aug 2026, 22:4776no change
21 Aug 2026, 20:5476no change
13 Aug 2026, 22:4676first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.