[UPD5🎄] Tap Incremental
A Roblox experience owned by Topchart.
SimulatorENincrementaltap-to-clickrune-rolling
[UPD5🎄] Tap Incremental is a simulator experience from 2026 with over 4.8 million lifetime visits. It records 199 playing now, a like rating of 89%, 50,360 favourites.
Description (written by the developer; not a statement by this register)
Welcome to Tap Incremental! 🖱️ How To Play: 🖱️Tap your Screen 🔥Buy Upgrades! 🍀Roll Runes! 🗺️Unlock new areas! 👍 Enjoying the game? Leave a Like and Favorite! ❤️ Join the Topchart group for auto classes roll! 🔔 Join the Community Server (13+) to learn more about the game! 👥 Development Team: @LucaDaBoy - Owner, Programming, UI Design, Balancing @Cstu_s - Co-Owner, Programming, Building, 3D Modeling, VFX @ItzTeddan - UI Design Special thanks to everyone who contributed to the game and dedicated their time to making it better.
Last updated by the developer 12 Oct 2026, 09:56 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 13 Oct 2026, 05:50 | 96 | -8 |
| 13 Oct 2026, 04:50 | 104 | -7 |
| 13 Oct 2026, 03:50 | 111 | +9 |
| 13 Oct 2026, 02:50 | 102 | -9 |
| 13 Oct 2026, 01:50 | 111 | -12 |
| 13 Oct 2026, 00:50 | 123 | +9 |
| 12 Oct 2026, 23:50 | 114 | -3 |
| 12 Oct 2026, 22:50 | 117 | -4 |
| 12 Oct 2026, 21:50 | 121 | -17 |
| 12 Oct 2026, 20:50 | 138 | -24 |
| 12 Oct 2026, 19:50 | 162 | +9 |
| 12 Oct 2026, 18:50 | 153 | +17 |
| 12 Oct 2026, 17:50 | 136 | +9 |
| 12 Oct 2026, 16:50 | 127 | +5 |
| 12 Oct 2026, 15:50 | 122 | -8 |
| 12 Oct 2026, 14:50 | 130 | +17 |
| 12 Oct 2026, 13:50 | 113 | -2 |
| 12 Oct 2026, 12:50 | 115 | -4 |
| 12 Oct 2026, 11:50 | 119 | no change |
| 12 Oct 2026, 10:50 | 119 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 23 Oct 2026, 04:48 | 89 | no change |
| 13 Oct 2026, 05:50 | 89 | no change |
| 13 Oct 2026, 04:50 | 89 | no change |
| 13 Oct 2026, 03:50 | 89 | no change |
| 13 Oct 2026, 02:50 | 89 | no change |
| 13 Oct 2026, 01:50 | 89 | no change |
| 13 Oct 2026, 00:50 | 89 | no change |
| 12 Oct 2026, 23:50 | 89 | no change |
| 12 Oct 2026, 22:50 | 89 | no change |
| 12 Oct 2026, 21:50 | 89 | no change |
| 12 Oct 2026, 20:50 | 89 | no change |
| 12 Oct 2026, 19:50 | 89 | no change |
| 12 Oct 2026, 18:50 | 89 | no change |
| 12 Oct 2026, 17:50 | 89 | no change |
| 12 Oct 2026, 16:50 | 89 | no change |
| 12 Oct 2026, 15:50 | 89 | no change |
| 12 Oct 2026, 14:50 | 89 | no change |
| 12 Oct 2026, 13:50 | 89 | no change |
| 12 Oct 2026, 12:50 | 89 | no change |
| 12 Oct 2026, 11:50 | 89 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Icon history
Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.