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[🍀UPD11] Luck Incremental

[🍀UPD11] Luck Incremental

A Roblox experience owned by Lucky CStudios.

SimulatorENincrementalrngluck

[🍀UPD11] Luck Incremental (2026) is a simulator game on Roblox, measured at over 8.1 million lifetime visits. It records 427 playing now, a like rating of 96%, 19,065 favourites.

Description (written by the developer; not a statement by this register)

🎲 Welcome to Luck Incremental! 🍀 A laid-back luck & RNG incremental. • Roll the Dice • Roll Traits • Grind Runes • Craft Relics • Unleash Auras! • Max the Upgrade Trees! • Be #1 Tons of interesting Mechanics! The more luck you build, the stronger you get! Like & favorite if you're enjoying! It genuinely helps!

Last updated by the developer 3 Oct 2026, 19:15 UTC.

95
playing (measured 25 Oct 2026, 05:50 UTC)
8,272,218
lifetime visits
96%
liked (25,453 👍 / 939 👎)
19,705
favourites (2.4 per 1k visits)
1 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

95438266.54 October 202625 October 2026
500 measurements spanning 21 days, net -265. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 44–489 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
25 Oct 2026, 05:5095-6
25 Oct 2026, 04:50101-10
25 Oct 2026, 03:50111-5
25 Oct 2026, 02:50116+6
25 Oct 2026, 01:50110+8
25 Oct 2026, 00:50102-20
24 Oct 2026, 23:50122-3
24 Oct 2026, 22:50125-7
24 Oct 2026, 21:50132-11
24 Oct 2026, 20:50143-1
24 Oct 2026, 19:50144-17
24 Oct 2026, 18:50161+6
24 Oct 2026, 17:50155-4
24 Oct 2026, 16:50159+5
24 Oct 2026, 15:50154-2
24 Oct 2026, 14:50156+8
24 Oct 2026, 13:50148+19
24 Oct 2026, 12:50129-5
24 Oct 2026, 11:50134no change
24 Oct 2026, 10:50134first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

969796.514 August 202625 October 2026
1543 measurements spanning 72 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–97 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1543
Measured (UTC)% likedChange
25 Oct 2026, 05:5096no change
25 Oct 2026, 04:5096no change
25 Oct 2026, 03:5096no change
25 Oct 2026, 02:5096no change
25 Oct 2026, 01:5096no change
25 Oct 2026, 00:5096no change
24 Oct 2026, 23:5096no change
24 Oct 2026, 22:5096no change
24 Oct 2026, 21:5096no change
24 Oct 2026, 20:5096no change
24 Oct 2026, 19:5096no change
24 Oct 2026, 18:5096no change
24 Oct 2026, 17:5096no change
24 Oct 2026, 16:5096no change
24 Oct 2026, 15:5096no change
24 Oct 2026, 14:5096no change
24 Oct 2026, 13:5096no change
24 Oct 2026, 12:5096no change
24 Oct 2026, 11:5096no change
24 Oct 2026, 10:5096first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.