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🎵 +1 Aura Phonk Ascension

🎵 +1 Aura Phonk Ascension

A Roblox experience owned by Mono Creations.

TycoonENauraphonkmultiplier

🎵 +1 Aura Phonk Ascension is a tycoon experience created on 2026-04-16. It currently has 487 players online. The game has accumulated 6,826,875 lifetime visits. User engagement metrics show a 92% like percentage and 288,134 favorites. The description highlights mechanics for gaining aura, unlocking zones, and rebirthing for multipliers.

Description (written by the developer; not a statement by this register)

🎵 +1 Aura Phonk Ascension 🔥 Gain TRILLIONS of Aura 🌍 Increase aura to unlock Zones for TRILLIONS of multipliers! 🔁 Rebirth for INSANE multipliers 👑 Can you achieve INFINITE AURA? 💕 Inspired by Aura Ascension

Last updated by the developer 19 Aug 2026, 19:35 UTC.

275
playing (measured 25 Aug 2026, 04:50 UTC)
7,230,760
lifetime visits
92%
liked (4,151 👍 / 353 👎)
304,245
favourites (42.1 per 1k visits)
16 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

19265842527510 August 202625 August 2026
82 measurements spanning 15 days, net +3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 122–728 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 82
Measured (UTC)PlayersChange
25 Aug 2026, 04:50275+14
25 Aug 2026, 03:50261-28
25 Aug 2026, 02:50289+2
25 Aug 2026, 01:50287-27
25 Aug 2026, 00:50314-15
24 Aug 2026, 23:50329+23
24 Aug 2026, 22:50306-51
24 Aug 2026, 21:50357+40
24 Aug 2026, 20:50317-80
24 Aug 2026, 19:50397-20
24 Aug 2026, 18:50417-18
24 Aug 2026, 17:50435+48
24 Aug 2026, 16:50387-68
24 Aug 2026, 15:50455-115
24 Aug 2026, 14:50570+23
24 Aug 2026, 13:50547-6
24 Aug 2026, 12:50553+33
24 Aug 2026, 11:50520+2
24 Aug 2026, 10:50518+70
24 Aug 2026, 09:50448first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
149 R$
2x Rebirths
67 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome2,856,465 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9213 August 202625 August 2026
82 measurements spanning 11 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 82
Measured (UTC)% likedChange
25 Aug 2026, 04:5092no change
25 Aug 2026, 03:5092no change
25 Aug 2026, 02:5092no change
25 Aug 2026, 01:5092no change
25 Aug 2026, 00:5092no change
24 Aug 2026, 23:5092no change
24 Aug 2026, 22:5092no change
24 Aug 2026, 21:5092no change
24 Aug 2026, 20:5092no change
24 Aug 2026, 19:5092no change
24 Aug 2026, 18:5092no change
24 Aug 2026, 17:5092no change
24 Aug 2026, 16:5092no change
24 Aug 2026, 15:5092no change
24 Aug 2026, 14:5092no change
24 Aug 2026, 13:5092no change
24 Aug 2026, 12:5092no change
24 Aug 2026, 11:5092no change
24 Aug 2026, 10:5092no change
24 Aug 2026, 09:5092first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.