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⭐ Star Ascension

⭐ Star Ascension

A Roblox experience owned by 3hantom Projects.

TycoonENincrementalspacemultiplier

Star Ascension is a tycoon experience created on March 27, 2026. It has accumulated 1,162,760 lifetime visits and 2,783 favorites. Currently, 21 users are playing. The game holds an 82% like percentage. It supports desktop, mobile, tablet, and console platforms. The latest update occurred on May 29, 2026.

Description (written by the developer; not a statement by this register)

⭐ Star Ascension ✨UPDATE 6 [5/29/26] 💻 Supports Desktop, Mobile, Tablet, and Console players 💥 Gain QUADRILLIONS of Stars 🌍 Train stars to unlock Zones, Ranks, And titles for MILLIONS OF MULTIPLIER!! ♻️ Ascend to get CRAZY MULTIPLIERS!! 👑 Can you Ascend past the world?

Last updated by the developer 9 Aug 2026, 02:45 UTC.

21
playing (measured 10 Aug 2026, 14:46 UTC)
1,162,760
lifetime visits
82%
liked (1,155 👍 / 261 👎)
3,288
favourites (2.8 per 1k visits)
27 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:4619first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

MVP [MUST OWN VIP FOR THIS TO WORK]
379 R$
VIP
129 R$
Keep Best Rune
79 R$
2x Ascensions
49 R$
2x Gain Speed
29 R$
StarterPack
9 R$
2x Walkspeed
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome469,453 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

818281.514 August 2026 — 82 % liked24 August 2026 — 81 % liked3 September 2026 — 82 % liked13 September 2026 — 82 % liked23 September 2026 — 82 % liked3 October 2026 — 82 % liked13 October 2026 — 82 % liked23 October 2026 — 82 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 17:0782no change
13 Oct 2026, 17:0682no change
3 Oct 2026, 17:0582no change
23 Sept 2026, 17:0482no change
13 Sept 2026, 16:3482no change
3 Sept 2026, 16:3182+1
24 Aug 2026, 14:2381-1
14 Aug 2026, 14:2382first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.