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Build Bridge to Brainrots

Build Bridge to Brainrots

A Roblox experience owned by Slime Time Studios.

TycoonENbridge buildingresource gatheringmeme culture

Build Bridge to Brainrots is a tycoon experience on Roblox, created in 2026, with over 39.3 million lifetime visits. It records 393 playing now, a like rating of 97%, 56,595 favourites.

Description (written by the developer; not a statement by this register)

The brainrot bridge collapsed! Rebuild it to save them! 😨 Chop trees to collect wood! 🪓 Build a bridge to reach the brainrots! 🌉 Upgrade your axe and wood storage! ⚡ If you're having fun, don't forget to like the game :D 👍

Last updated by the developer 13 May 2026, 19:24 UTC.

258
playing (measured 26 Oct 2026, 06:50 UTC)
39,986,491
lifetime visits
97%
liked (38,970 👍 / 1,089 👎)
58,187
favourites (1.5 per 1k visits)
17 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

143634388.52585 October 202626 October 2026
500 measurements spanning 21 days, net -257. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–708 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
26 Oct 2026, 06:50258-6
26 Oct 2026, 05:50264-1
26 Oct 2026, 04:50265+2
26 Oct 2026, 03:50263-54
26 Oct 2026, 02:50317+7
26 Oct 2026, 01:50310-1
26 Oct 2026, 00:50311+57
25 Oct 2026, 23:50254-33
25 Oct 2026, 22:50287-2
25 Oct 2026, 21:50289-62
25 Oct 2026, 20:50351-47
25 Oct 2026, 19:50398-62
25 Oct 2026, 18:50460-65
25 Oct 2026, 17:50525-14
25 Oct 2026, 16:50539-14
25 Oct 2026, 15:50553+10
25 Oct 2026, 14:50543-84
25 Oct 2026, 13:50627+57
25 Oct 2026, 12:50570+26
25 Oct 2026, 11:50544first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9721 August 202626 October 2026
1565 measurements spanning 65 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1565
Measured (UTC)% likedChange
26 Oct 2026, 06:5097no change
26 Oct 2026, 05:5097no change
26 Oct 2026, 04:5097no change
26 Oct 2026, 03:5097no change
26 Oct 2026, 02:5097no change
26 Oct 2026, 01:5097no change
26 Oct 2026, 00:5097no change
25 Oct 2026, 23:5097no change
25 Oct 2026, 22:5097no change
25 Oct 2026, 21:5097no change
25 Oct 2026, 20:5097no change
25 Oct 2026, 19:5097no change
25 Oct 2026, 18:5097no change
25 Oct 2026, 17:5097no change
25 Oct 2026, 16:5097no change
25 Oct 2026, 15:5097no change
25 Oct 2026, 14:5097no change
25 Oct 2026, 13:5097no change
25 Oct 2026, 12:5097no change
25 Oct 2026, 11:5097first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.