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⚡️ Be a Minion [FASTEST]

⚡️ Be a Minion [FASTEST]

A Roblox experience owned by BAI GAMES.

SimulatorENminionsspeed runobby

⚡️ Be a Minion [FASTEST] is a simulator experience from 2026 with over 1.7 million lifetime visits. It records 95 playing now, a like rating of 95%, 126,672 favourites.

Description (written by the developer; not a statement by this register)

⚡ Welcome to Be a Minion ⚡ 👟 Run to increase your Speed 🏋️ Train on treadmills for massive boosts 🔥 Unlock stronger multipliers and dominate the server 🏆 Complete challenging obbies to test your skills ⚡ Race against other players and climb to the top 💨 Can you become the FASTEST MINION alive? ❤️ Enjoyed the game? Show some love with a ⭐ and a 👍

Last updated by the developer 23 Aug 2026, 16:01 UTC.

95
playing (measured 26 Aug 2026, 03:50 UTC)
1,728,586
lifetime visits
95%
liked (8,390 👍 / 432 👎)
129,688
favourites (75.0 per 1k visits)
17 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9540525010 August 202626 August 2026
105 measurements spanning 15 days, net -150. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 49–452 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 105
Measured (UTC)PlayersChange
26 Aug 2026, 03:5095-23
26 Aug 2026, 02:50118-23
26 Aug 2026, 01:50141-3
26 Aug 2026, 00:50144-22
25 Aug 2026, 23:50166-32
25 Aug 2026, 22:50198+10
25 Aug 2026, 21:50188+24
25 Aug 2026, 20:50164-17
25 Aug 2026, 19:50181+12
25 Aug 2026, 18:50169-7
25 Aug 2026, 17:50176-10
25 Aug 2026, 16:50186no change
25 Aug 2026, 15:50186-73
25 Aug 2026, 14:50259+44
25 Aug 2026, 13:50215-30
25 Aug 2026, 12:50245+7
25 Aug 2026, 11:50238+42
25 Aug 2026, 10:50196+17
25 Aug 2026, 09:50179+28
25 Aug 2026, 08:50151first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome1,082,752 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

949594.514 August 202613 October 2026
110 measurements spanning 60 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–95 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 110
Measured (UTC)% likedChange
13 Oct 2026, 15:5395no change
3 Oct 2026, 15:5395no change
23 Sept 2026, 15:5295no change
13 Sept 2026, 15:5295no change
3 Sept 2026, 15:5195no change
26 Aug 2026, 03:5095no change
26 Aug 2026, 02:5095no change
26 Aug 2026, 01:5095no change
26 Aug 2026, 00:5095no change
25 Aug 2026, 23:5095no change
25 Aug 2026, 22:5095no change
25 Aug 2026, 21:5095no change
25 Aug 2026, 20:5095no change
25 Aug 2026, 19:5095no change
25 Aug 2026, 18:5095no change
25 Aug 2026, 17:5095no change
25 Aug 2026, 16:5095no change
25 Aug 2026, 15:5095no change
25 Aug 2026, 14:5095no change
25 Aug 2026, 13:5095first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.