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My Jellyfish Farm🐟

My Jellyfish Farm🐟

A Roblox experience owned by Jelly Fishers..

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Description (written by the developer; not a statement by this register)

🍀 A game where you fish to run your own jellyfish farm. HOW TO PLAY: 🎣 Fish up mystery jellyfish. 👑 Place jellyfishes to produce jelly. 💸 Sell the jelly to earn $$$ 🚀 Buy insane fishing rods and find RARE jellyfish. 👥 Join the group for bonuses and updates 👍 Like the game to support us! 🔎 Discover infinite jellyfish combinations 🔍 🤑YOUR JELLYFISH PRODUCE OFFLINE! 👑 Can you discover the rarest mutated Jellyfish in the game?

Last updated by the developer 9 Aug 2026, 14:51 UTC.

6
playing (measured 10 Aug 2026, 17:18 UTC)
468,275
lifetime visits
99%
liked (11,867 👍 / 129 👎)
16,543
favourites (35.3 per 1k visits)
17 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:1814first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Insane Mutation Luck!
449 R$
V.I.P
199 R$
x2 Durability
199 R$
+75 Backpack Space
199 R$
Mutation Luck
199 R$
Auto Hook
99 R$
+1 Equip Slot
49 R$
+25 Backpack Space
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome207,523 · 100.0% win
Completed Tutorial! · welcome172,584 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9914 August 2026 — 99 % liked24 August 2026 — 99 % liked3 September 2026 — 99 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 98–100 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 23:3799no change
24 Aug 2026, 21:5199no change
14 Aug 2026, 21:4799first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.