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Killer Clown

Killer Clown

A Roblox experience owned by Clam Games.

HorrorENhorrorasymmetric multiplayerescape

Description (written by the developer; not a statement by this register)

A clown is hunting you! Work together to fix the generators. Once all the generators are fixed, the gate will open, but you still have to make it out alive. Can you escape before the clown catches you? Run, hide, complete objectives, escape. The game is very new, so feedback is much appreciated! Thank you for playing our game.

Last updated by the developer 31 Aug 2026, 15:23 UTC.

30
playing (measured 31 Aug 2026, 16:48 UTC)
165,137
lifetime visits
58%
liked (101 👍 / 74 👎)
1,535
favourites (9.3 per 1k visits)
18 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
31 Aug 2026, 16:4836first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Hacking Speed
249 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 12 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

565957.531 August 2026 — 56 % liked10 September 2026 — 57 % liked20 September 2026 — 59 % liked30 September 2026 — 58 % liked10 October 2026 — 58 % liked5831 August 202610 October 2026
5 measurements spanning 40 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 56–59 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
10 Oct 2026, 16:4958no change
30 Sept 2026, 16:4958-1
20 Sept 2026, 16:4959+2
10 Sept 2026, 16:4957+1
31 Aug 2026, 16:4956first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.