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[🦸] +1 Superhero Evolution

[🦸] +1 Superhero Evolution

A Roblox experience owned by Giggity Goo Games.

SimulatorENclickersuperheropet collection

[🦸] +1 Superhero Evolution (2026) is a simulator game on Roblox, measured at over 42.4 million lifetime visits. It records 4,928 playing now, a like rating of 98%, 635,884 favourites.

Description (written by the developer; not a statement by this register)

🦸 Become the greatest Superhero! Train your power, defeat powerful enemies, and unlock legendary heroes as you grow stronger! 🖱️ Click to gain +1 Power! 💥 More Power = Stronger Attacks! 🦸 Unlock new Superheroes as you progress! ⚔️ Defeat enemies to unlock new worlds! 🏆 Earn Wins and climb the leaderboards! 🥚 Hatch pets for powerful boosts! 🔄 Rebirth to become even stronger! 👍 Like and ⭐ Favorite the game to support future updates!

Last updated by the developer 25 Oct 2026, 17:01 UTC.

2,258
playing (measured 26 Oct 2026, 18:50 UTC)
45,066,325
lifetime visits
98%
liked (156,398 👍 / 3,859 👎)
640,969
favourites (14.2 per 1k visits)
27 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1,6039,0675,3352,2585 October 202626 October 2026
500 measurements spanning 21 days, net -707. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 483–10,187 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
26 Oct 2026, 18:502,258-44
26 Oct 2026, 17:502,302-48
26 Oct 2026, 16:502,350+79
26 Oct 2026, 15:502,271+76
26 Oct 2026, 14:502,195+66
26 Oct 2026, 13:502,129+77
26 Oct 2026, 12:502,052+76
26 Oct 2026, 11:501,976+134
26 Oct 2026, 10:501,842+74
26 Oct 2026, 09:501,768+100
26 Oct 2026, 08:501,668-49
26 Oct 2026, 07:501,717+25
26 Oct 2026, 06:501,692-27
26 Oct 2026, 05:501,719-95
26 Oct 2026, 04:501,814-116
26 Oct 2026, 03:501,930-145
26 Oct 2026, 02:502,075-84
26 Oct 2026, 01:502,159+7
26 Oct 2026, 00:502,152-179
25 Oct 2026, 23:502,331first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Hacker Zone
649 R$
Galaxy Zone
199 R$
+3 Pets
189 R$
Golden Zone
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

94989615 August 202626 October 2026
1572 measurements spanning 72 days, net +4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–99 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1572
Measured (UTC)% likedChange
26 Oct 2026, 18:5098no change
26 Oct 2026, 17:5098no change
26 Oct 2026, 16:5098no change
26 Oct 2026, 15:5098no change
26 Oct 2026, 14:5098no change
26 Oct 2026, 13:5098no change
26 Oct 2026, 12:5098no change
26 Oct 2026, 11:5098no change
26 Oct 2026, 10:5098no change
26 Oct 2026, 09:5098no change
26 Oct 2026, 08:5098no change
26 Oct 2026, 07:5098no change
26 Oct 2026, 06:5098no change
26 Oct 2026, 05:5098no change
26 Oct 2026, 04:5098no change
26 Oct 2026, 03:5098no change
26 Oct 2026, 02:5098no change
26 Oct 2026, 01:5098no change
26 Oct 2026, 00:5098no change
25 Oct 2026, 23:5098first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
16 October 2026
Roblox entity thumbnail
9 October 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.