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[ ♾️ENDLESS ] Remastered: TTD

[ ♾️ENDLESS ] Remastered: TTD

A Roblox experience owned by CodeQuest Studios.

Tower defenseENTower DefenseSkibidi ToiletRemastered

[ ♾️ENDLESS ] Remastered: TTD is a tower-defense experience created on 2026-04-21. The game has accumulated 1,232,335 lifetime visits and 4,092 favorites. Currently, 66 players are active. The title holds a 97% like percentage. It features gameplay involving placing units to fight toilets across waves.

Description (written by the developer; not a statement by this register)

Welcome to the Remastered Toilet Tower Defense 🎉 HUGE UPDATE AT Many LIKES 🌟 Step on a platform to start a match of Remastered Toilet Tower Defense ⚔️ Place cameraman and other units to fight back against the toilets! 🏆 Beat waves to win! Bathroom, Bathtub, Toilet, Bathroom Tower, Bathtub Tower, Toilet Tower, Bathroom Tower Defense, Bathtub Tower Defense, Toilet Tower Defense, Sink, Sink Tower, Sink Tower Defense, Skibidi, Toilet, Skibidi Toilet, Free, Unlimited, Divine,,skibaptoilet ,Toilet, Toilet Tower Defense, Tower Defense, Fun, Bathroom, Super Bathroom, Bathroom Attack, Super Toilet, Skibidi Toilet, skibi, skibid, toilet, tower defense, defense, Titan Tv Man, Titan Cameraman, Cinemaman, Speakerman, G-Man Skibidi Toilet, Speakerman, Skibidi Toilet, Speakerman, Skibidi Toilet, TV Man, Cameraman Assailant, OG, OLD, LEGACY, Old, TTD

Last updated by the developer 1 Aug 2026, 20:36 UTC.

66
playing (measured 10 Aug 2026, 15:32 UTC)
1,232,335
lifetime visits
97%
liked (10,002 👍 / 332 👎)
4,545
favourites (3.7 per 1k visits)
21 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:3239first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Premium Pass
399 R$
x2 Luck
149 R$
2x Coins
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Crystal Lands · progression903 · 0.50% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9714 August 2026 — 97 % liked24 August 2026 — 97 % liked3 September 2026 — 97 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 16:0397no change
24 Aug 2026, 14:0897no change
14 Aug 2026, 14:0797first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.