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Zombies [BETA]

Zombies [BETA]

A Roblox experience owned by Zombie's Game.

ShooterENFPSEndless WaveClass-based

Zombies [BETA] (2026) is a shooter game on Roblox, measured at over 17.1 million lifetime visits. It records 441 playing now, a like rating of 81%, 19,748 favourites.

Description (written by the developer; not a statement by this register)

⚠️ [Beta Release] This game is still under development. If you find any bugs or have suggestions, let us know in our community server! Survive "Zombies", an action-packed FPS endless wave shooter where every round gets harder! ⚔️ Fight endless waves of zombies and see how long you can survive. 🔫 Upgrade your weapons to deal massive damage and stay alive longer. 💎 Earn Gems by defeating zombies and surviving waves. 🦸 Unlock powerful Classes, each with unique abilities that change your playstyle. 🏆 Beat your high score, play with friends, and become the ultimate zombie slayer! Can you survive the endless horde?

Last updated by the developer 14 Aug 2026, 20:46 UTC.

265
playing (measured 26 Oct 2026, 05:50 UTC)
17,699,399
lifetime visits
82%
liked (3,326 👍 / 754 👎)
20,715
favourites (1.2 per 1k visits)
21 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1375533452655 October 202626 October 2026
500 measurements spanning 21 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–615 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
26 Oct 2026, 05:50265+17
26 Oct 2026, 04:50248+19
26 Oct 2026, 03:50229+11
26 Oct 2026, 02:50218-3
26 Oct 2026, 01:50221-21
26 Oct 2026, 00:50242-66
25 Oct 2026, 23:50308+66
25 Oct 2026, 22:50242-16
25 Oct 2026, 21:50258-12
25 Oct 2026, 20:50270-57
25 Oct 2026, 19:50327-13
25 Oct 2026, 18:50340-51
25 Oct 2026, 17:50391-65
25 Oct 2026, 16:50456+75
25 Oct 2026, 15:50381-49
25 Oct 2026, 14:50430-22
25 Oct 2026, 13:50452+13
25 Oct 2026, 12:50439+19
25 Oct 2026, 11:50420+94
25 Oct 2026, 10:50326first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

X2 Health
649 R$
X2 Gems
449 R$
Quick Quests
249 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome6,035,593 · 90.4% win
Wave 1 · collection5,198,251 · 83.3% win
Wave 10 · progression3,570,118 · 59.4% win
Tank Slayer · progression3,157,919 · 52.9% win
Wave 15 · progression2,184,535 · 37.3% win
Screecher Slayer · progression1,719,620 · 28.5% win
Wave 20 · progression1,244,095 · 19.9% win
Yeti Slayer · progression885,244 · 13.6% win
Wave 25 · progression620,797 · 9.4% win
Questsman · other400,296 · 5.9% win
Elephant Slayer · other381,504 · 5.0% win
Elemental Weaponry · collection144,446 · 2.6% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

80828113 August 202626 October 2026
1557 measurements spanning 73 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–82 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1557
Measured (UTC)% likedChange
26 Oct 2026, 05:5082no change
26 Oct 2026, 04:5082no change
26 Oct 2026, 03:5082no change
26 Oct 2026, 02:5082no change
26 Oct 2026, 01:5082no change
26 Oct 2026, 00:5082no change
25 Oct 2026, 23:5082no change
25 Oct 2026, 22:5082no change
25 Oct 2026, 21:5082no change
25 Oct 2026, 20:5082no change
25 Oct 2026, 19:5082no change
25 Oct 2026, 18:5082no change
25 Oct 2026, 17:5082no change
25 Oct 2026, 16:5082no change
25 Oct 2026, 15:5082no change
25 Oct 2026, 14:5082no change
25 Oct 2026, 13:5082no change
25 Oct 2026, 12:5082no change
25 Oct 2026, 11:5082no change
25 Oct 2026, 10:5082first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.