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🚨 Real or Fake Lucky Block

🚨 Real or Fake Lucky Block

A Roblox experience owned by Escape From Ufo.

ObbyENlucky blockbrainrotoffline earnings

🚨 Real or Fake Lucky Block is an obby experience created on 2026-04-23. It has accumulated 533,477 lifetime visits and 25,524 favorites. Currently, 8 players are active. The game holds an 85% like percentage. The description mentions mechanics involving lucky blocks, brainrots, and offline earnings.

Description (written by the developer; not a statement by this register)

Welcome to Real or Fake Lucky Block! ⛰️ Travel to further locations for better luck and Brainrots! ❓ Avoid FAKE Lucky Blocks and find a TRUE Lucky Block to steal! 🏃 Run to the base before you get caught! 💸 Collect Brainrots to earn money! 💤 Your Brainrots earn money offline! 🥇 PREMIUM PLAYERS GET +15% Cash Thank you for playing! Like and favorite if you enjoy the game 👍

Last updated by the developer 4 Jun 2026, 13:40 UTC.

8
playing (measured 10 Aug 2026, 15:48 UTC)
533,477
lifetime visits
85%
liked (913 👍 / 164 👎)
25,709
favourites (48.2 per 1k visits)
23 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:4822first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP Gamepass
479 R$
X2 Mutation Pass
479 R$
x3 Blocks
299 R$
x2 Money Pass
239 R$
Auto Lucky Block Open
199 R$
x2 Blocks
199 R$
x2 Luck Pass
119 R$
Lucky Pass
99 R$
Auto Receive Money
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome273,931 · 100.0% win
OP Reward Quest · other30,234 · 38.3% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8514 August 2026 — 85 % liked24 August 2026 — 85 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 20:4885no change
14 Aug 2026, 20:4885first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.