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Become OP for Brainrots! ⚔️

Become OP for Brainrots! ⚔️

A Roblox experience owned by EVERYDAY WE EAT GOOD.

Clicker & idleENclickeridlememe

Become OP for Brainrots! ⚔️ is a clicker-idle Roblox experience created on April 15, 2026. The game has accumulated 10,306,436 lifetime visits and 330,304 favorites. Currently, 60 players are active. The title maintains a 92 percent like percentage. It features offline earnings and cross-platform controller support.

Description (written by the developer; not a statement by this register)

Welcome to Become OP for Brainrots!⚔️🔥 🧱 Use your weapons to destroy walls! 💥 Break deeper to find the RAREST brainrots! 🌎 Unlock NEW worlds with tougher walls & bigger rewards! ✨ Get powerful, flashy swords and become the most OP! 💤 Your brainrots earn cash OFFLINE! 👍 Like the game and join the group for MORE UPDATES! 💻 Play on PC, mobile, tablet, or console with full controller support! [[ RELEASE 04 / 19 / 26 ]] @avolvedstu

Last updated by the developer 7 Aug 2026, 22:32 UTC.

60
playing (measured 10 Aug 2026, 14:23 UTC)
10,306,436
lifetime visits
92%
liked (9,794 👍 / 900 👎)
334,869
favourites (32.5 per 1k visits)
15 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:23196first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ALL Gamepasses
999 R$
MVP+
899 R$
MVP
399 R$
x10 Power
199 R$
VIP
149 R$
x6 Power
109 R$
x2 Attack Speed
99 R$
x4 Power
79 R$
x3 Power
29 R$
x2 Power
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9213 August 2026 — 92 % liked23 August 2026 — 92 % liked2 September 2026 — 92 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 20:0892no change
23 Aug 2026, 20:0892no change
13 Aug 2026, 20:0792first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.