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Be Blackhole for Brainrots! ๐ŸŒŒ

Be Blackhole for Brainrots! ๐ŸŒŒ

A Roblox experience owned by Eventus Creations!.

TycoonENbrainrot memeincremental growthorb collection

Be Blackhole for Brainrots! ๐ŸŒŒ is a tycoon experience created on 2026-03-06. It has 928,144 lifetime visits, 73,295 favorites, and a 92% like percentage. Currently, 15 players are active. The game involves collecting orbs and brainrots to upgrade a blackhole and unlock zones.

Description (written by the developer; not a statement by this register)

Welcome to Be a Blackhole for Brainrots!! ๐ŸŒŒ Use Code "250likes!" New CODE at 500 LIKES๐Ÿฅณ Collect ORBS and grow your BLACKHOLE size!๐Ÿ˜‹ UPGRADE your blackhole to progress faster and unlock new ZONES! ๐Ÿ“ˆ Find and collect super RARE brainrots! ๐Ÿ˜Ž Upgrade your BRAINROTS to make more CASH! ๐Ÿ’ธ Support the game with a Like and join the group for future updates! ๐Ÿ‘

Last updated by the developer 20 May 2026, 22:16 UTC.

15
playing (measured 10 Aug 2026, 16:30 UTC)
928,144
lifetime visits
92%
liked (1,840 ๐Ÿ‘ / 161 ๐Ÿ‘Ž)
92,202
favourites (99.3 per 1k visits)
6 March 2026
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:307first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization โ€” game passes

2x Money
199 R$
VIP
129 R$
AutoCollect
79 R$
5x Offline Earnings
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโ€™t publicly listable.

Roblox recommends these alongside it

Robloxโ€™s own โ€œgames like thisโ€ rail, as we recorded it on 17 October 2026. The order is Robloxโ€™s, not ours. Which games it points at most โ†’

Like ratio over time

Growth

9214 August 2026 โ€” 92 % liked24 August 2026 โ€” 92 % liked3 September 2026 โ€” 92 % liked13 September 2026 โ€” 92 % liked3 October 2026 โ€” 92 % liked13 October 2026 โ€” 92 % liked23 October 2026 โ€” 92 % liked14 August 202623 October 2026
7 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between โ€” snapshots are recorded only when a count changes, so gaps mean โ€œno change observedโ€, never โ€œinterpolatedโ€. The vertical axis spans 91โ€“93 and does not start at zero.
Measurement log โ€” every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 19:1592no change
13 Oct 2026, 19:0792no change
3 Oct 2026, 19:0692no change
13 Sept 2026, 18:2092no change
3 Sept 2026, 18:1792no change
24 Aug 2026, 16:1892no change
14 Aug 2026, 16:1792first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdโ€™s goodwill.