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[👋🪑] Slap Musical Chairs

[👋🪑] Slap Musical Chairs

A Roblox experience owned by SLAP CHAIRS Community.

MinigamesENmusical chairsslap mechanicparty game

[👋🪑] Slap Musical Chairs is a minigame created on 2025-10-23. It records 787,225 lifetime visits and 20 concurrent players. The experience holds 1,553 favorites and a 40% like percentage. Players compete to survive chaotic rounds by slapping opponents and securing seats before time expires.

Description (written by the developer; not a statement by this register)

👋🪑 Musical Chairs but everyone's trying to slap you out Next code at 300 likes! CODE: RELEASE Knock friends back, grab a seat before time runs out. Last one sitting wins. Buy powers with coins, adapt to wild round twists, and survive the chaos. 💥 Slap opponents out of your way ⚡ Use powers to your advantage 🎲 Survive round twists 🪑 Musical Chairs but better SHUTDOWN = UPDATE!!

Last updated by the developer 21 Mar 2026, 15:12 UTC.

20
playing (measured 11 Aug 2026, 11:06 UTC)
787,225
lifetime visits
40%
liked (140 👍 / 208 👎)
1,726
favourites (2.2 per 1k visits)
23 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 11:0614first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Toilet Seat
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Blood · other304,542 · 100.0% win
I'm Lazy · other115,802 · 58.7% win
Knockout King I · progression71,075 · 37.5% win
Survivor · other17,539 · 8.6% win
Knockout King II · other12,563 · 7.3% win
Chair Hoarder · collection7,175 · 4.9% win
Musical Master I · progression6,397 · 5.7% win
Knockout King III · progression4,617 · 3.1% win
Power User · other3,399 · 1.8% win
Marathon Runner · progression809 · 1.1% win
Musical Master II · progression363 · 0.50% win
Throne King · other346 · 0.80% win
Power Master · other265 · 0.30% win
Musical Master III · progression90 · 0.20% win
Veteran · other25 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

404140.514 August 2026 — 40 % liked24 August 2026 — 41 % liked3 September 2026 — 40 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 40–41 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 19:3240-1
24 Aug 2026, 17:3641+1
14 Aug 2026, 17:3540first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.