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Dice Incremental X🎲

Dice Incremental X🎲

A Roblox experience owned by Applebyte Studios.

SimulatorENincrementaldiceprestige

Dice Incremental X🎲 is a simulator experience created on 2026-04-25. The game has recorded 548,841 lifetime visits and currently has 2 players online. It holds 2,913 favorites and maintains a 67% like percentage. The description highlights mechanics including dice rolling, upgrades, prestige systems, and new content such as the Wood World and Ascend Tree.

Description (written by the developer; not a statement by this register)

🎲 Welcome to Dice Incremental X! 💰 Roll dice to earn money 🚀 Buy upgrades and increase your income 🌟 Unlock powerful abilities and useful potions 🔥 Prestige for massive progress boosts 🌍 Unlock new worlds and special game modes 🏆 Reach huge numbers and become the ultimate Dice Master ♾️ Your journey never ends # 📄 UPDATE V1.2 — ASCEND & WOOD WORLD * 🌳 New Wood World added * 🪓 Chop trees and collect Wood * 🍎 Apples and Golden Apples added * 🌟 Ascend Tree added * 💎 New Ascend Currency added * 🎮 Console support added * 🎁 Group Reward added * 💰 x2 Coins Event active * 🎲 New Hacker Dice added * 🛠️ Bug fixes and small improvements ===== 👍 Like the game for more updates and events! 👥 Join the group to claim your free reward! 📢 More updates coming soon 📄 Credits @ImApple3 [Game Developer]

Last updated by the developer 5 Aug 2026, 19:29 UTC.

2
playing (measured 11 Aug 2026, 13:00 UTC)
548,841
lifetime visits
67%
liked (539 👍 / 267 👎)
2,936
favourites (5.3 per 1k visits)
25 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 13:007first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

48x Money
999 R$
24x Money
399 R$
VIP
199 R$
15x Money
199 R$
9x Wood
99 R$
9x Money
99 R$
Woodcutter Packet
99 R$
9x Mining Money
99 R$
5x Money
49 R$
5x Wood
49 R$
5x Mining Money
49 R$
3x Mining Money
19 R$
3x Wood
19 R$
2x Mining Money
8 R$
2x Wood
8 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome329,997 · 100.0% win
🎲 First Roll · other307,163 · 100.0% win
🌟 Prestige · progression137,776 · 86.6% win
🥉 Bronze Dice · collection135,019 · 82.9% win
🥈 Silver Dice · collection49,463 · 25.8% win
🏆 Gold Dice · collection38,915 · 22.1% win
🔴 Ruby Dice · other28,172 · 18.4% win
🔷 Sapphire Dice · collection16,486 · 16.6% win
💚 Emerald Dice · collection13,847 · 14.7% win
🟣 Amethyst Dice · collection11,294 · 12.9% win
💎 Diamond Dice · collection10,063 · 11.1% win
🌈 Rainbow Dice · other7,396 · 12.9% win
🌌 Dark Matter Dice · other6,003 · 7.4% win
☢️ Nuclear Dice · other839 · 3.7% win
💻 Hacker Dice · other237 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6714 August 2026 — 67 % liked24 August 2026 — 67 % liked3 September 2026 — 67 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 66–68 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 22:2167no change
24 Aug 2026, 20:2367no change
14 Aug 2026, 20:2367first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.