Dice Incremental X🎲
A Roblox experience owned by Applebyte Studios.
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Dice Incremental X🎲 is a simulator experience created on 2026-04-25. The game has recorded 548,841 lifetime visits and currently has 2 players online. It holds 2,913 favorites and maintains a 67% like percentage. The description highlights mechanics including dice rolling, upgrades, prestige systems, and new content such as the Wood World and Ascend Tree.
Description (written by the developer; not a statement by this register)
🎲 Welcome to Dice Incremental X! 💰 Roll dice to earn money 🚀 Buy upgrades and increase your income 🌟 Unlock powerful abilities and useful potions 🔥 Prestige for massive progress boosts 🌍 Unlock new worlds and special game modes 🏆 Reach huge numbers and become the ultimate Dice Master ♾️ Your journey never ends # 📄 UPDATE V1.2 — ASCEND & WOOD WORLD * 🌳 New Wood World added * 🪓 Chop trees and collect Wood * 🍎 Apples and Golden Apples added * 🌟 Ascend Tree added * 💎 New Ascend Currency added * 🎮 Console support added * 🎁 Group Reward added * 💰 x2 Coins Event active * 🎲 New Hacker Dice added * 🛠️ Bug fixes and small improvements ===== 👍 Like the game for more updates and events! 👥 Join the group to claim your free reward! 📢 More updates coming soon 📄 Credits @ImApple3 [Game Developer]
Last updated by the developer 5 Aug 2026, 19:29 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 13:00 | 7 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 22:21 | 67 | no change |
| 24 Aug 2026, 20:23 | 67 | no change |
| 14 Aug 2026, 20:23 | 67 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.