Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[X2 TIX] Scream Jam

[X2 TIX] Scream Jam

A Roblox experience owned by Weird Productions R.

HorrorENasymmetricaltestinghorror

[X2 TIX] Scream Jam is a horror experience created on 2026-04-26. It currently has 300 players online. The game has accumulated 3,394,099 lifetime visits and 26,950 favorites. It holds a 77% like percentage. The description indicates the game serves as a testing ground for characters, with future changes planned.

Description (written by the developer; not a statement by this register)

This game is currently a testing grounds for characters; with the future recode, it'll become different from other asymmetrical games. Anything & everything in the game is subject to change.

Last updated by the developer 28 Aug 2026, 11:04 UTC.

94
playing (measured 31 Aug 2026, 04:50 UTC)
3,715,596
lifetime visits
76%
liked (11,401 👍 / 3,513 👎)
28,508
favourites (7.7 per 1k visits)
26 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9454632010 August 202631 August 2026
226 measurements spanning 21 days, net -205. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 26–614 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 226
Measured (UTC)PlayersChange
31 Aug 2026, 04:5094-58
31 Aug 2026, 03:50152+6
31 Aug 2026, 02:50146-9
31 Aug 2026, 01:50155-62
31 Aug 2026, 00:50217-13
30 Aug 2026, 23:50230-6
30 Aug 2026, 22:50236+41
30 Aug 2026, 21:50195-7
30 Aug 2026, 20:50202-35
30 Aug 2026, 19:50237+17
30 Aug 2026, 18:50220+7
30 Aug 2026, 17:50213-24
30 Aug 2026, 16:50237-19
30 Aug 2026, 15:50256+47
30 Aug 2026, 14:50209+16
30 Aug 2026, 13:50193+38
30 Aug 2026, 12:50155+21
30 Aug 2026, 11:50134+21
30 Aug 2026, 10:50113-19
30 Aug 2026, 09:50132first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Tix
149 R$
Donation!
80 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

767776.514 August 20263 September 2026
227 measurements spanning 20 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–77 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 227
Measured (UTC)% likedChange
3 Sept 2026, 05:1676no change
31 Aug 2026, 04:5076no change
31 Aug 2026, 03:5076no change
31 Aug 2026, 02:5076no change
31 Aug 2026, 01:5076no change
31 Aug 2026, 00:5076no change
30 Aug 2026, 23:5076no change
30 Aug 2026, 22:5076no change
30 Aug 2026, 21:5076no change
30 Aug 2026, 20:5076no change
30 Aug 2026, 19:5076no change
30 Aug 2026, 18:5076no change
30 Aug 2026, 17:5076no change
30 Aug 2026, 16:5076no change
30 Aug 2026, 15:5076no change
30 Aug 2026, 14:5076no change
30 Aug 2026, 13:5076no change
30 Aug 2026, 12:5076no change
30 Aug 2026, 11:5076no change
30 Aug 2026, 10:5076first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.