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[UPD] +1 Fat Evolution🍗

[UPD] +1 Fat Evolution🍗

A Roblox experience owned by YBlox Studios.

TycoonENincrementalpet collectionbody transformation

[UPD] +1 Fat Evolution🍗 is a tycoon experience created on 2026-04-27. It currently has 34 players and 2,859,228 lifetime visits. The game holds 85,970 favorites and a 95% like percentage.

Description (written by the developer; not a statement by this register)

🍔 Every step makes you fatter! 👟 Walk to gain Fat 💪 Train to get bigger faster 🐶 Collect pets for boosts 🚪 Break through stages 🏆 Collect Wins to upgrade! 👥 Invite friends for a Fat boost! 🔒 Private servers have been added! 📌 Update Log: 🔥 Update 3: Bug fixes, 2 new levels, 2 new foods, and private servers added! 👍 Like and favorite if you enjoy the game!

Last updated by the developer 31 Jul 2026, 16:20 UTC.

34
playing (measured 11 Aug 2026, 22:07 UTC)
2,859,228
lifetime visits
95%
liked (2,673 👍 / 137 👎)
86,630
favourites (30.3 per 1k visits)
27 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 22:0758first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Table
499 R$
Emerald Table
299 R$
Pink Diamond
149 R$
2x Luck
99 R$
+2 Pet Equips
99 R$
Sapphire Table
69 R$
2x Wins [Permanent]
49 R$
Mythical Ice Cream
49 R$
Auto Egg Spin
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome1,667,797 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9514 August 2026 — 95 % liked24 August 2026 — 95 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 06:3295no change
14 Aug 2026, 06:3195first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.