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Elytra + Firework

Elytra + Firework

A Roblox experience owned by BRICKD.

SimulatorENflighteconomyparkour

Elytra + Firework is a simulator experience created on 2026-04-28. It has 1,233,969 lifetime visits, 37 concurrent players, 1,897 favorites, and a 46% like percentage.

Description (written by the developer; not a statement by this register)

🪽 Fly using an elytra + a firework to earn money! ⬆️ Build a taller ladder to go farther! ✨ Buy more fireworks to boost more! 💸 Get RICH!

Last updated by the developer 23 Jul 2026, 18:20 UTC.

37
playing (measured 10 Aug 2026, 16:46 UTC)
1,233,969
lifetime visits
47%
liked (428 👍 / 489 👎)
2,059
favourites (1.7 per 1k visits)
28 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:4650first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Teleport to top!
49 R$
Speed Coil
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

464746.514 August 2026 — 46 % liked24 August 2026 — 47 % liked3 September 2026 — 47 % liked14 August 20263 September 2026
3 measurements spanning 20 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 46–47 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 16:0347no change
24 Aug 2026, 14:0347+1
14 Aug 2026, 14:0346first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.