[💪] +1 Strength Per Click
A Roblox experience owned by Incrementally Games.
Clicker & idleENclickerincrementalstrength training
[💪] +1 Strength Per Click is a clicker-idle Roblox experience created on 2026-04-29. The game currently has 2,038 players online. It has accumulated 28,243,314 lifetime visits and 944,256 favorites. User engagement metrics show a 99% like percentage.
Description (written by the developer; not a statement by this register)
💪 Welcome to +1 Strength Per Click! 🦾 Click to gain Strength and become stronger! 🏋️♂️ Train in the training zones to push your limits 🧱 Break walls to earn Wins and unlock new stages 🏆 Compete and climb the leaderboard to become the strongest! ✨ Friend, Daily & Session Boost available to speed up your progress! 👍 Like & ⭐ Favorite the game for updates! Thank you for playing!
Last updated by the developer 4 Sept 2026, 18:44 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 4 Sept 2026, 21:50 | 672 | -49 |
| 4 Sept 2026, 20:50 | 721 | +11 |
| 4 Sept 2026, 19:50 | 710 | -59 |
| 4 Sept 2026, 18:50 | 769 | +1 |
| 4 Sept 2026, 17:50 | 768 | -74 |
| 4 Sept 2026, 16:50 | 842 | +23 |
| 4 Sept 2026, 15:50 | 819 | +3 |
| 4 Sept 2026, 14:50 | 816 | +15 |
| 4 Sept 2026, 13:50 | 801 | +21 |
| 4 Sept 2026, 12:50 | 780 | +104 |
| 4 Sept 2026, 11:50 | 676 | +35 |
| 4 Sept 2026, 10:50 | 641 | +96 |
| 4 Sept 2026, 09:50 | 545 | -36 |
| 4 Sept 2026, 08:50 | 581 | +21 |
| 4 Sept 2026, 07:50 | 560 | -25 |
| 4 Sept 2026, 06:50 | 585 | +59 |
| 4 Sept 2026, 05:50 | 526 | -14 |
| 4 Sept 2026, 04:50 | 540 | -76 |
| 4 Sept 2026, 03:50 | 616 | +28 |
| 4 Sept 2026, 02:50 | 588 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 4 Sept 2026, 21:50 | 99 | no change |
| 4 Sept 2026, 20:50 | 99 | no change |
| 4 Sept 2026, 19:50 | 99 | no change |
| 4 Sept 2026, 18:50 | 99 | no change |
| 4 Sept 2026, 17:50 | 99 | no change |
| 4 Sept 2026, 16:50 | 99 | no change |
| 4 Sept 2026, 15:50 | 99 | no change |
| 4 Sept 2026, 14:50 | 99 | no change |
| 4 Sept 2026, 13:50 | 99 | no change |
| 4 Sept 2026, 12:50 | 99 | no change |
| 4 Sept 2026, 11:50 | 99 | no change |
| 4 Sept 2026, 10:50 | 99 | no change |
| 4 Sept 2026, 09:50 | 99 | no change |
| 4 Sept 2026, 08:50 | 99 | no change |
| 4 Sept 2026, 07:50 | 99 | no change |
| 4 Sept 2026, 06:50 | 99 | no change |
| 4 Sept 2026, 05:50 | 99 | no change |
| 4 Sept 2026, 04:50 | 99 | no change |
| 4 Sept 2026, 03:50 | 99 | no change |
| 4 Sept 2026, 02:50 | 99 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.