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[💎] Fly with Brainrot

[💎] Fly with Brainrot

A Roblox experience owned by Flying Bobby.

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[💎] Fly with Brainrot is a tycoon experience created on 2026-04-30. The game has accumulated 6,675,369 lifetime visits and holds 31,093 favorites. Currently, 22 users are playing. The experience maintains a 94% like percentage. Players engage with mechanics involving collecting and upgrading Brainrots to earn cash and improve flight capabilities.

Description (written by the developer; not a statement by this register)

🕊️ Fly With Brainrot! ☄️ 🧠 Ride Brainrots and soar through the sky! ☄️ Dodge incoming meteors! 💸 Collect the rarest Brainrots and earn cash! 🚀 Rarer Brainrots fly farther and stay in the air longer! ⚡ Upgrade to fly faster and higher than ever before! 💤 Your Brainrots earn money even while you're offline! 👍 Don't forget to leave a Like and join the community 😎

Last updated by the developer 31 Jul 2026, 15:41 UTC.

22
playing (measured 10 Aug 2026, 14:51 UTC)
6,675,369
lifetime visits
94%
liked (19,012 👍 / 1,175 👎)
31,512
favourites (4.7 per 1k visits)
30 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:5120first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
499 R$
Laser Gun
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Fly with you · other361,001 · 74.1% win
GOD's Domain · other99,194 · 12.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9413 August 2026 — 94 % liked23 August 2026 — 94 % liked2 September 2026 — 94 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 23:1894no change
23 Aug 2026, 23:1794no change
13 Aug 2026, 23:1794first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.