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[πŸŒ€] Climb For Brainrots

[πŸŒ€] Climb For Brainrots

A Roblox experience owned by Tung Tung Company.

ObbyENclimbingidle/tycoonbrainrot meme

[πŸŒ€] Climb For Brainrots is an obby experience created on 2026-01-15. It has recorded 73,990,440 lifetime visits and currently has 255 players. The game holds 243,179 favorites and maintains a 96% like percentage.

Description (written by the developer; not a statement by this register)

Welcome to Climb For Brainrots How To Play: πŸ§— Climb the ladders as far as you can πŸ˜‚ Collect Brainrots from the sky islands you climb to πŸ€ The further you climb, the better brainrots you can find! πŸ’Έ Your Brainrots generate you money! ⚑ Upgrade your SPEED to Climb Faster πŸ’€ Your Brainrots earn cash OFFLINE!

Last updated by the developer 15 Aug 2026, 15:01 UTC.

94
playing (measured 22 Aug 2026, 18:50 UTC)
74,164,593
lifetime visits
96%
liked (159,333 πŸ‘ / 5,865 πŸ‘Ž)
245,975
favourites (3.3 per 1k visits)
15 January 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

9425417410 August 2026 β€” 254 players21 August 2026 β€” 154 players21 August 2026 β€” 150 players21 August 2026 β€” 184 players21 August 2026 β€” 158 players22 August 2026 β€” 165 players22 August 2026 β€” 169 players22 August 2026 β€” 159 players22 August 2026 β€” 152 players22 August 2026 β€” 166 players22 August 2026 β€” 151 players22 August 2026 β€” 172 players22 August 2026 β€” 173 players22 August 2026 β€” 184 players22 August 2026 β€” 195 players22 August 2026 β€” 191 players22 August 2026 β€” 211 players22 August 2026 β€” 212 players22 August 2026 β€” 194 players22 August 2026 β€” 193 players22 August 2026 β€” 161 players22 August 2026 β€” 157 players22 August 2026 β€” 135 players22 August 2026 β€” 94 players10 August 202622 August 2026
24 measurements spanning 12 days, net -160. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 70–278 and does not start at zero.
Measurement log β€” every players count we have recorded, most recent 20 of 24
Measured (UTC)PlayersChange
22 Aug 2026, 18:5094-41
22 Aug 2026, 17:50135-22
22 Aug 2026, 16:50157-4
22 Aug 2026, 15:50161-32
22 Aug 2026, 14:50193-1
22 Aug 2026, 13:50194-18
22 Aug 2026, 12:50212+1
22 Aug 2026, 11:50211+20
22 Aug 2026, 10:50191-4
22 Aug 2026, 09:50195+11
22 Aug 2026, 08:50184+11
22 Aug 2026, 07:50173+1
22 Aug 2026, 06:50172+21
22 Aug 2026, 05:50151-15
22 Aug 2026, 04:50166+14
22 Aug 2026, 03:50152-7
22 Aug 2026, 02:50159-10
22 Aug 2026, 01:50169+4
22 Aug 2026, 00:50165+7
21 Aug 2026, 23:50158first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Admin Panel
2,999 R$
VIP
199 R$
Super Auto Climb
199 R$
x2 Cash
149 R$
Jetpack
99 R$
Collect All
79 R$
Sprint
59 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own β€œgames like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most β†’

Like ratio over time

Growth

9621 August 2026 β€” 96 % liked21 August 2026 β€” 96 % liked21 August 2026 β€” 96 % liked21 August 2026 β€” 96 % liked22 August 2026 β€” 96 % liked22 August 2026 β€” 96 % liked22 August 2026 β€” 96 % liked22 August 2026 β€” 96 % liked22 August 2026 β€” 96 % liked22 August 2026 β€” 96 % liked22 August 2026 β€” 96 % liked22 August 2026 β€” 96 % liked22 August 2026 β€” 96 % liked22 August 2026 β€” 96 % liked22 August 2026 β€” 96 % liked22 August 2026 β€” 96 % liked22 August 2026 β€” 96 % liked22 August 2026 β€” 96 % liked22 August 2026 β€” 96 % liked22 August 2026 β€” 96 % liked22 August 2026 β€” 96 % liked22 August 2026 β€” 96 % liked22 August 2026 β€” 96 % liked23 August 2026 β€” 96 % liked2 September 2026 β€” 96 % liked12 September 2026 β€” 96 % liked22 September 2026 β€” 96 % liked2 October 2026 β€” 96 % liked12 October 2026 β€” 96 % liked22 October 2026 β€” 96 % liked21 August 202622 October 2026
30 measurements spanning 62 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log β€” every % liked count we have recorded, most recent 20 of 30
Measured (UTC)% likedChange
22 Oct 2026, 13:5296no change
12 Oct 2026, 13:5196no change
2 Oct 2026, 13:5096no change
22 Sept 2026, 13:4996no change
12 Sept 2026, 13:4696no change
2 Sept 2026, 13:3896no change
23 Aug 2026, 13:3596no change
22 Aug 2026, 18:5096no change
22 Aug 2026, 17:5096no change
22 Aug 2026, 16:5096no change
22 Aug 2026, 15:5096no change
22 Aug 2026, 14:5096no change
22 Aug 2026, 13:5096no change
22 Aug 2026, 12:5096no change
22 Aug 2026, 11:5096no change
22 Aug 2026, 10:5096no change
22 Aug 2026, 09:5096no change
22 Aug 2026, 08:5096no change
22 Aug 2026, 07:5096no change
22 Aug 2026, 06:5096first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
9 October 2026
Roblox entity thumbnail
2 October 2026
Roblox entity thumbnail
25 September 2026
Roblox entity thumbnail
11 September 2026
Roblox entity thumbnail
4 September 2026
Roblox entity thumbnail
28 August 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first β€” watching how it rebrands to chase the algorithm.