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[🌋] Button RNG 2

[🌋] Button RNG 2

A Roblox experience owned by Purple Diamond Studio.

SimulatorENincrementalrngbutton pressing

[🌋] Button RNG 2 is a simulator experience created on 2026-04-30. It has accumulated 779,082 lifetime visits and 9,835 favorites. Currently, 117 users are playing. The title holds an 83% like percentage. The game combines button pressing mechanics with RNG and incremental elements.

Description (written by the developer; not a statement by this register)

⚠️ Be mindful, a handful of content from this game could be photosensitive and may not suite everyone ⚠️ This game is still really early in release, expect unfinished features / few content. Button RNG 2 is a button pressing simulator, which ties RNG with Incremental aspects. This game is still early into development, expect bugs and unfinished concepts the game introduces. 🌅 Visit archipelagos, each has a theme and tons of islands for you to explore! 🤯 Collect a plethora stats! 💎 Buy tons of upgrades and dominate the buttons! 🔧 Craft powerful gears to conquer the world. 🧿 BREAK the GAME!!!!!! Heads up! ⚠️ SECRETS and SUPER RARE stats await you. THEY ARE NOT FOR THE WEAK, and ONLY THE MIGHTY ONES MAY COLLECT THEM. ⚠️ What are you waiting for? Come and start your stats collection NOW!

Last updated by the developer 19 Aug 2026, 04:16 UTC.

53
playing (measured 21 Aug 2026, 20:54 UTC)
798,163
lifetime visits
83%
liked (1,917 👍 / 392 👎)
9,815
favourites (12.3 per 1k visits)
30 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

53997610 August 2026 — 99 players21 August 2026 — 53 players10 August 202621 August 2026
2 measurements spanning 11 days, net -46. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 46–106 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5453-46
10 Aug 2026, 16:1599first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

V.I.P.
599 R$
x2 Luck
499 R$
Extra Press
399 R$
x2 Gems
249 R$
x2 Cash
249 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8314 August 2026 — 83 % liked21 August 2026 — 83 % liked24 August 2026 — 83 % liked14 August 202624 August 2026
3 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 17:4983no change
21 Aug 2026, 20:5483no change
14 Aug 2026, 17:4983first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.