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Would You Rather: Super Hero Tower 🦸

Would You Rather: Super Hero Tower 🦸

A Roblox experience owned by The Boys Studio Towers.

TycoonENsuperherochoice-basedtower builder

Would You Rather: Super Hero Tower 🦸 is a tycoon experience created on 2026-05-02. It has accumulated 16,028,784 lifetime visits and currently has 969 players. The game holds 21,886 favorites and maintains a 91% like percentage.

Description (written by the developer; not a statement by this register)

Welcome to Would You Rather: Super Hero Tower 🦸! Choose a door and build your hero one step at a time 💖 Will you glow up… or get completely ruined?.. Every choice gives you new items: 🧠 powers, abilities, gears 💗 Like the game + join the group for extra perks Do you have the drip… or are you gonna flop?

Last updated by the developer 5 Jul 2026, 12:02 UTC.

784
playing (measured 24 Aug 2026, 13:50 UTC)
17,036,551
lifetime visits
90%
liked (9,380 👍 / 993 👎)
23,959
favourites (1.4 per 1k visits)
2 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

29197963578410 August 202624 August 2026
67 measurements spanning 14 days, net +149. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 188–1,082 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 67
Measured (UTC)PlayersChange
24 Aug 2026, 13:50784+58
24 Aug 2026, 12:50726+60
24 Aug 2026, 11:50666-10
24 Aug 2026, 10:50676+6
24 Aug 2026, 09:50670+93
24 Aug 2026, 08:50577+85
24 Aug 2026, 07:50492+70
24 Aug 2026, 06:50422+129
24 Aug 2026, 05:50293+2
24 Aug 2026, 04:50291no change
24 Aug 2026, 03:50291-26
24 Aug 2026, 02:50317-8
24 Aug 2026, 01:50325-41
24 Aug 2026, 00:50366-92
23 Aug 2026, 23:50458+37
23 Aug 2026, 22:50421-74
23 Aug 2026, 21:50495-42
23 Aug 2026, 20:50537-62
23 Aug 2026, 19:50599-22
23 Aug 2026, 18:50621first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[SALE] Thanos
499 R$
Laser Gun
399 R$
Admin
399 R$
Rainbow Carpet
199 R$
Golden Glove
149 R$
VIP
99 R$
Gravity Coil
39 R$
Speed Coil
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome9,040,629 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

909190.513 August 202624 August 2026
68 measurements spanning 11 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–91 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 68
Measured (UTC)% likedChange
24 Aug 2026, 13:5090no change
24 Aug 2026, 12:5090no change
24 Aug 2026, 11:5090no change
24 Aug 2026, 10:5090no change
24 Aug 2026, 09:5090no change
24 Aug 2026, 08:5090no change
24 Aug 2026, 07:5090no change
24 Aug 2026, 06:5090no change
24 Aug 2026, 05:5090no change
24 Aug 2026, 04:5090no change
24 Aug 2026, 03:5090no change
24 Aug 2026, 02:5090no change
24 Aug 2026, 01:5090no change
24 Aug 2026, 00:5090no change
23 Aug 2026, 23:5090no change
23 Aug 2026, 22:5090no change
23 Aug 2026, 21:5090no change
23 Aug 2026, 20:5090no change
23 Aug 2026, 19:5090no change
23 Aug 2026, 18:5090first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.