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Hero Power Tycoon

Hero Power Tycoon

A Roblox experience owned by Mega Funny Games!.

TycoonENcombathero fantasyauto-save

Hero Power Tycoon is a tycoon experience created on April 2, 2023. The game currently has 372 players. It has accumulated 97,934,092 lifetime visits and 76,468 favorites. The title holds a 94% like percentage. The genre is classified as tycoon.

Description (written by the developer; not a statement by this register)

⭐ Welcome to Hero Power Tycoon! This is a combat-based tycoon game inspired by some heroes. Unlock hero powers and build your own tycoon🏗️ to fight⚔️ your enemies. Kill boss and get rewards. Become stronger and richer💸 to be the best on the server! PREMIUM PLAYERS GET EXTRA CASH + SPECIAL SKILL! GROUP MEMBERS GET EXTRA CASH! Lagging? USE A FREE VIP SERVER ❤️ This game has AUTO SAVE! Each tycoon is saved separately. 💾 Share the game with your friends and have fun! 👥 🏷️ Tags: Tycoon, Super Power, Hero, Heroes, Hero Power, Super Hero, Villain, Powers, Magic, Anime, Wizard, Battle, Fighting

Last updated by the developer 27 Nov 2025, 17:44 UTC.

98
playing (measured 1 Sept 2026, 04:50 UTC)
98,547,260
lifetime visits
94%
liked (55,946 👍 / 3,638 👎)
77,959
favourites (0.8 per 1k visits)
2 April 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9863036410 August 20261 September 2026
250 measurements spanning 22 days, net -287. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 18–710 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 250
Measured (UTC)PlayersChange
1 Sept 2026, 04:5098-9
1 Sept 2026, 03:50107-13
1 Sept 2026, 02:50120-26
1 Sept 2026, 01:50146+9
1 Sept 2026, 00:50137-73
31 Aug 2026, 23:50210+4
31 Aug 2026, 22:50206-1
31 Aug 2026, 21:50207+28
31 Aug 2026, 20:50179-9
31 Aug 2026, 19:50188-18
31 Aug 2026, 18:50206-67
31 Aug 2026, 17:50273-50
31 Aug 2026, 16:50323+5
31 Aug 2026, 15:50318+39
31 Aug 2026, 14:50279-45
31 Aug 2026, 13:50324+35
31 Aug 2026, 12:50289-39
31 Aug 2026, 11:50328-11
31 Aug 2026, 10:50339+77
31 Aug 2026, 09:50262first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ultimate Skill
699 R$
Starter Pack
499 R$
Extra Damage
359 R$
x2 Kills
279 R$
Extra Health
259 R$
x2 Cash
199 R$
Extra Upgrader
199 R$
Void Shield
199 R$
Extra Dropper
179 R$
Extra Speed
159 R$
Auto Collect
99 R$
Fast Respawn
59 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Hero Power Tycoon! · welcome43,292,122 · 100.0% win
5 Kills · other3,961,851 · 14.7% win
Finish Tycoon! · progression3,890,527 · 13.5% win
50 Kills · progression152,714 · 0.50% win
5 Rebirth! · progression146,841 · 0.60% win
10 Rebirth! · progression36,523 · 0.20% win
200 Kills · progression8,723 · 0.00% win
Rebirth 20! · progression6,041 · 0.00% win
30 Rebirth! · progression2,802 · 0.00% win
40 Rebirth! · progression1,296 · 0.00% win
500 Kills · progression857 · 0.00% win
Rebirth 50! · progression796 · 0.00% win
You met the developer! · other621 · 0.00% win
2K Kills · progression32 · 0.00% win
5K Kills · progression4 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9421 August 20262 September 2026
250 measurements spanning 12 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 250
Measured (UTC)% likedChange
2 Sept 2026, 13:1994no change
1 Sept 2026, 04:5094no change
1 Sept 2026, 03:5094no change
1 Sept 2026, 02:5094no change
1 Sept 2026, 01:5094no change
1 Sept 2026, 00:5094no change
31 Aug 2026, 23:5094no change
31 Aug 2026, 22:5094no change
31 Aug 2026, 21:5094no change
31 Aug 2026, 20:5094no change
31 Aug 2026, 19:5094no change
31 Aug 2026, 18:5094no change
31 Aug 2026, 17:5094no change
31 Aug 2026, 16:5094no change
31 Aug 2026, 15:5094no change
31 Aug 2026, 14:5094no change
31 Aug 2026, 13:5094no change
31 Aug 2026, 12:5094no change
31 Aug 2026, 11:5094no change
31 Aug 2026, 10:5094first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.