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Would You Rather: Boys & Girls Outfit Tower!

Would You Rather: Boys & Girls Outfit Tower!

A Roblox experience owned by 9X Studio.

RoleplayENoutfit customizationtower climbingsocial comparison

Would You Rather: Boys & Girls Outfit Tower! is a roleplay experience created on 2026-05-05. It has 184,139,499 lifetime visits and 4,895,494 favorites. Currently, 7,951 users are playing. The game holds an 85% like percentage. Players climb a tower by selecting doors that alter their character's appearance through various outfit combinations.

Description (written by the developer; not a statement by this register)

Welcome to Would You Rather: Boys & Girls Outfit Tower! 👋 Climb the tower by choosing between two doors every stage Each choice changes your outfit… sometimes it helps, sometimes it ruins everything 🫢 Get different hairstyles, clothes, face accessories, neck accessories, and more to build your style 👗✨ Or get trolled with the worst combo possible 👕 Every run feels different with MILLIONS of outfit combinations to discover 🎲 Make it to the top and see how your final outfit turns out Then compare your look with your friends and see who got the best style 😆 Like the game 👍 and join the Group for extra perks

Last updated by the developer 3 Sept 2026, 23:02 UTC.

2,477
playing (measured 4 Sept 2026, 05:50 UTC)
200,649,155
lifetime visits
86%
liked (45,215 👍 / 7,606 👎)
5,388,695
favourites (26.9 per 1k visits)
5 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1,9397,5744,756.52,47710 August 20264 September 2026
320 measurements spanning 25 days, net -3,374. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 1,094–8,419 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 320
Measured (UTC)PlayersChange
4 Sept 2026, 05:502,477+203
4 Sept 2026, 04:502,274+22
4 Sept 2026, 03:502,252+45
4 Sept 2026, 02:502,207-149
4 Sept 2026, 01:502,356-166
4 Sept 2026, 00:502,522-264
3 Sept 2026, 23:502,786-221
3 Sept 2026, 22:503,007-34
3 Sept 2026, 21:503,041-397
3 Sept 2026, 20:503,438-199
3 Sept 2026, 19:503,637-760
3 Sept 2026, 18:504,397-585
3 Sept 2026, 17:504,982-66
3 Sept 2026, 16:505,048-51
3 Sept 2026, 15:505,099-255
3 Sept 2026, 14:505,354-298
3 Sept 2026, 13:505,652+258
3 Sept 2026, 12:505,394+244
3 Sept 2026, 11:505,150+2,339
3 Sept 2026, 07:502,811first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin
399 R$
Flying Carpet
199 R$
Animations
149 R$
Gates Pass
99 R$
+3 Slots
49 R$
Grapple Hook
39 R$
Gravity Coil
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Joined the Game! · welcome82,511,158 · 100.0% win
You Won! · progression15,973,222 · 47.3% win
Secret Badge · secret6,935,276 · 8.8% win
2nd Tower Winner · progression3,046,093 · 7.6% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

858685.521 August 20264 September 2026
321 measurements spanning 13 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–86 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 321
Measured (UTC)% likedChange
4 Sept 2026, 05:5086no change
4 Sept 2026, 04:5086no change
4 Sept 2026, 03:5086no change
4 Sept 2026, 02:5086no change
4 Sept 2026, 01:5086no change
4 Sept 2026, 00:5086no change
3 Sept 2026, 23:5086no change
3 Sept 2026, 22:5086no change
3 Sept 2026, 21:5086no change
3 Sept 2026, 20:5086no change
3 Sept 2026, 19:5086no change
3 Sept 2026, 18:5086no change
3 Sept 2026, 17:5086no change
3 Sept 2026, 16:5086no change
3 Sept 2026, 15:5086no change
3 Sept 2026, 14:5086no change
3 Sept 2026, 13:5086no change
3 Sept 2026, 12:5086no change
3 Sept 2026, 11:5086no change
3 Sept 2026, 07:5086first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.