Would You Rather: Boys & Girls Outfit Tower!
A Roblox experience owned by 9X Studio.
RoleplayENoutfit customizationtower climbingsocial comparison
Would You Rather: Boys & Girls Outfit Tower! is a roleplay experience created on 2026-05-05. It has 184,139,499 lifetime visits and 4,895,494 favorites. Currently, 7,951 users are playing. The game holds an 85% like percentage. Players climb a tower by selecting doors that alter their character's appearance through various outfit combinations.
Description (written by the developer; not a statement by this register)
Welcome to Would You Rather: Boys & Girls Outfit Tower! 👋 Climb the tower by choosing between two doors every stage Each choice changes your outfit… sometimes it helps, sometimes it ruins everything 🫢 Get different hairstyles, clothes, face accessories, neck accessories, and more to build your style 👗✨ Or get trolled with the worst combo possible 👕 Every run feels different with MILLIONS of outfit combinations to discover 🎲 Make it to the top and see how your final outfit turns out Then compare your look with your friends and see who got the best style 😆 Like the game 👍 and join the Group for extra perks
Last updated by the developer 3 Sept 2026, 23:02 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 4 Sept 2026, 05:50 | 2,477 | +203 |
| 4 Sept 2026, 04:50 | 2,274 | +22 |
| 4 Sept 2026, 03:50 | 2,252 | +45 |
| 4 Sept 2026, 02:50 | 2,207 | -149 |
| 4 Sept 2026, 01:50 | 2,356 | -166 |
| 4 Sept 2026, 00:50 | 2,522 | -264 |
| 3 Sept 2026, 23:50 | 2,786 | -221 |
| 3 Sept 2026, 22:50 | 3,007 | -34 |
| 3 Sept 2026, 21:50 | 3,041 | -397 |
| 3 Sept 2026, 20:50 | 3,438 | -199 |
| 3 Sept 2026, 19:50 | 3,637 | -760 |
| 3 Sept 2026, 18:50 | 4,397 | -585 |
| 3 Sept 2026, 17:50 | 4,982 | -66 |
| 3 Sept 2026, 16:50 | 5,048 | -51 |
| 3 Sept 2026, 15:50 | 5,099 | -255 |
| 3 Sept 2026, 14:50 | 5,354 | -298 |
| 3 Sept 2026, 13:50 | 5,652 | +258 |
| 3 Sept 2026, 12:50 | 5,394 | +244 |
| 3 Sept 2026, 11:50 | 5,150 | +2,339 |
| 3 Sept 2026, 07:50 | 2,811 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 4 Sept 2026, 05:50 | 86 | no change |
| 4 Sept 2026, 04:50 | 86 | no change |
| 4 Sept 2026, 03:50 | 86 | no change |
| 4 Sept 2026, 02:50 | 86 | no change |
| 4 Sept 2026, 01:50 | 86 | no change |
| 4 Sept 2026, 00:50 | 86 | no change |
| 3 Sept 2026, 23:50 | 86 | no change |
| 3 Sept 2026, 22:50 | 86 | no change |
| 3 Sept 2026, 21:50 | 86 | no change |
| 3 Sept 2026, 20:50 | 86 | no change |
| 3 Sept 2026, 19:50 | 86 | no change |
| 3 Sept 2026, 18:50 | 86 | no change |
| 3 Sept 2026, 17:50 | 86 | no change |
| 3 Sept 2026, 16:50 | 86 | no change |
| 3 Sept 2026, 15:50 | 86 | no change |
| 3 Sept 2026, 14:50 | 86 | no change |
| 3 Sept 2026, 13:50 | 86 | no change |
| 3 Sept 2026, 12:50 | 86 | no change |
| 3 Sept 2026, 11:50 | 86 | no change |
| 3 Sept 2026, 07:50 | 86 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.