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Would You Rather: Celebrity Tower

Would You Rather: Celebrity Tower

A Roblox experience owned by Loby Games.

SimulatorENcelebrity simulationdecision-basedtower climb

Would You Rather: Celebrity Tower is a simulator experience created on 2026-05-06. It currently has 1,012 players. The game has accumulated 44,419,188 lifetime visits and 1,952,054 favorites. User engagement metrics show a 72% like percentage. The experience focuses on decision-based gameplay within a tower climbing structure.

Description (written by the developer; not a statement by this register)

Welcome to Would You Rather: Celebrity Tower! 🌟 Choose a door and decide your future fame path 🎬 Will you become a global superstar… or make the WORST celebrity choices ever?.. 👀 Every decision changes your journey: 🎤 singers, influencers, athletes, actors 💎 luxury, fame, fans and viral moments 💀 or totally cursed celebrity careers Examples: 🏀 Basketball Player or Influencer? 🎬 Movie Star or Pop Singer? 🔥 Billionaire Celebrity or Famous Streamer? ⚠️ WARNING: some choices are complete traps ⚠️ Pick carefully… one bad decision can ruin your entire tower climb 😭 Reach the top and prove you have the BEST celebrity life ✨

Last updated by the developer 24 Aug 2026, 20:19 UTC.

251
playing (measured 25 Aug 2026, 04:50 UTC)
45,217,919
lifetime visits
72%
liked (7,433 👍 / 2,950 👎)
2,060,778
favourites (45.6 per 1k visits)
6 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

2221,39881025110 August 202625 August 2026
82 measurements spanning 15 days, net -1,147. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 46–1,574 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 82
Measured (UTC)PlayersChange
25 Aug 2026, 04:50251+26
25 Aug 2026, 03:50225-71
25 Aug 2026, 02:50296+3
25 Aug 2026, 01:50293+13
25 Aug 2026, 00:50280-67
24 Aug 2026, 23:50347+67
24 Aug 2026, 22:50280-56
24 Aug 2026, 21:50336+60
24 Aug 2026, 20:50276-60
24 Aug 2026, 19:50336-59
24 Aug 2026, 18:50395-14
24 Aug 2026, 17:50409-29
24 Aug 2026, 16:50438+7
24 Aug 2026, 15:50431-3
24 Aug 2026, 14:50434-25
24 Aug 2026, 13:50459-12
24 Aug 2026, 12:50471+58
24 Aug 2026, 11:50413-2
24 Aug 2026, 10:50415+67
24 Aug 2026, 09:50348first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ADMIN
399 R$
[PERMANENT] HELICOPTER
119 R$
[90% OFF] Rainbow Carpet!
99 R$
[50% OFF] Laser Gun
79 R$
Bazooka
79 R$
Baseball Bat
69 R$
[90% OFF] JETPACK
69 R$
Void Slap
59 R$
STOP THE TIME SLAP
59 R$
Gravity Coil
29 R$
Speed Coil
29 R$
Grapple Hook
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome22,192,164 · 100.0% win
First Win! · progression3,847,708 · 25.9% win
You Found The Secret! · secret174,553 · 0.90% win
You Finished The Maze · progression33,492 · 0.20% win
You Met The Owner! · social7,222 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7221 August 202625 August 2026
81 measurements spanning 3 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–73 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 81
Measured (UTC)% likedChange
25 Aug 2026, 04:5072no change
25 Aug 2026, 03:5072no change
25 Aug 2026, 02:5072no change
25 Aug 2026, 01:5072no change
25 Aug 2026, 00:5072no change
24 Aug 2026, 23:5072no change
24 Aug 2026, 22:5072no change
24 Aug 2026, 21:5072no change
24 Aug 2026, 20:5072no change
24 Aug 2026, 19:5072no change
24 Aug 2026, 18:5072no change
24 Aug 2026, 17:5072no change
24 Aug 2026, 16:5072no change
24 Aug 2026, 15:5072no change
24 Aug 2026, 14:5072no change
24 Aug 2026, 13:5072no change
24 Aug 2026, 12:5072no change
24 Aug 2026, 11:5072no change
24 Aug 2026, 10:5072no change
24 Aug 2026, 09:5072first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.