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[UPD 1🌌] Monster RNG

[UPD 1🌌] Monster RNG

A Roblox experience owned by Djoubil Studio.

SimulatorENRNGMonster CollectionIdle/Auto-battle

Description (written by the developer; not a statement by this register)

🎲 Roll to summon monsters across 16 rarity tiers ⚔️ Your monster follows you and auto-fights the enemies of every zone 🌍 Unlock 15 worlds — Snowfield, Volcano, Jungle, the MOON and beyond ✨ Hunt Shiny, Galaxy, Big and HUGE mutations for insane rarity multipliers 🍀 Stack luck boosts, potions and the bonus wheel to chase 1 in a QUINTILLION 🌟 Rebirth to unlock Divine, Secret, Transcendent and Omega Secret monsters 🌲 Spend your coins in a 140-node upgrade tree 🎁 Open chests, claim daily rewards and complete your Bestiary 📱 Full mobile, tablet and console support

Last updated by the developer 11 Aug 2026, 05:03 UTC.

36
playing (measured 11 Aug 2026, 21:17 UTC)
49,915
lifetime visits
89%
liked (1,212 👍 / 145 👎)
9,284
favourites (186.0 per 1k visits)
7 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 21:1724first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Mega Pack
799 R$
VIP
499 R$
Double Roll
399 R$
Fast Roll
299 R$
Auto Collect
299 R$
2x Luck
249 R$
+1 Equip
199 R$
2x Stars
199 R$
2x Coins
199 R$
More Loot
149 R$
Lucky Rolls
149 R$
2x Offline
149 R$
Roller Pack
149 R$
2x XP
99 R$
Starter Pack
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

899089.516 August 2026 — 89 % liked26 August 2026 — 89 % liked5 September 2026 — 89 % liked15 September 2026 — 90 % liked25 September 2026 — 90 % liked5 October 2026 — 90 % liked15 October 2026 — 89 % liked25 October 2026 — 89 % liked16 August 202625 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 03:0789no change
15 Oct 2026, 03:0789-1
5 Oct 2026, 03:0690no change
25 Sept 2026, 03:0690no change
15 Sept 2026, 03:0590+1
5 Sept 2026, 03:0589no change
26 Aug 2026, 03:0489no change
16 Aug 2026, 03:0389first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
18 September 2026
Roblox entity thumbnail
28 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.