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[UPD 1] Mage RNG

[UPD 1] Mage RNG

A Roblox experience owned by Cryo LLM.

SimulatorENRNGMagicZombies

Mage RNG is a simulator experience created on 2026-04-04. It has accumulated 1,021,208 lifetime visits and 4,601 favorites. Currently, 28 users are playing. The game holds a 90% like percentage. Players roll for spells, slay zombies, collect coins, upgrade skills, and unlock zones.

Description (written by the developer; not a statement by this register)

Welcome to Mage RNG! 🪄 Roll for powerful spells! 🧟 Slay hordes of zombies with magic! 🪙 Collect Coins and Souls! ⬆️ Upgrade your Skill Tree! 🗺️ Unlock brand-new zones! 👍 Like the game and join the group for +1 Luck!

Last updated by the developer 14 Jul 2026, 20:36 UTC.

28
playing (measured 10 Aug 2026, 19:37 UTC)
1,021,208
lifetime visits
90%
liked (3,806 👍 / 445 👎)
4,632
favourites (4.5 per 1k visits)
4 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:3753first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Roll
579 R$
VIP
349 R$
Fast Roll
249 R$
More Loot
239 R$
Extra Equip
149 R$
Extra Luck
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9014 August 2026 — 90 % liked24 August 2026 — 90 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 15:3390no change
14 Aug 2026, 15:3390first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.