[ REDSHOOTER ]
A Roblox experience owned by RandomBrutalGames.
ShooterENfirst-person shootermilitary simulationearly access
Description (written by the developer; not a statement by this register)
warning: this game contains flashes and violent scenes, and it follows all roblox tos rules. codes for 80% likes controls l — clean ctrl — unlock mouse cursor v — change fire mode a realistic first-person shooter featuring realistic physics, stunning visuals, and immersive gunplay. experience fast-paced combat inspired by modern military shooters, with gameplay similar to call of duty and an intense bodycam-like atmosphere. content is still missing, and bugs, glitches, and unfinished features are to be expected. this early access period helps us gather feedback, add new content, and fix issues before release. if you find a bug, please report it on the roblox group and include the game name, what happened, and how the bug occurred. please leave a like to support the game. it really motivates us! thank you for your support!
Last updated by the developer 9 Aug 2026, 13:19 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:33 | 26 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 4 Sept 2026, 00:16 | 65 | -2 |
| 24 Aug 2026, 23:02 | 67 | -4 |
| 14 Aug 2026, 23:02 | 71 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.