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TTK Testing [MAP VOTING]

TTK Testing [MAP VOTING]

A Roblox experience owned by Sable Digital.

ShooterENTactical FPSCo-op PVEFFA

TTK Testing [MAP VOTING] is a shooter experience created on 2026-04-27. It has 63,643,758 lifetime visits and 738,002 favorites. Currently, 5,867 players are active. The title holds a 91% like percentage. The description notes co-op PVE and PVP modes, though it is currently in a free-for-all testing phase. The game supports PC, mobile, Xbox, and PS5 platforms.

Description (written by the developer; not a statement by this register)

TTK was nominated for Best New Experience, Best Shooter Experience, and Best Use of Tech. Thank you all for getting us here! Press P to go into Helmetcam! Want better visibility through optics? Try "Transparent Optics" in Settings to simulate both eyes open! PC, mobile, Xbox, PS5, we're focusing on maximum compatibility right out of the gate. <<This game is intended for co-op PVE squad AI mechanics, storybased doorkicker scenarios/missions, and team-based PVP modes. It is currently just a FFA while we test random stuff. The algo found us too early so we apologize for obvious issues.>> https://devforum.roblox.com/t/ttk-our-very-early-tactical-fps/4664539 Controls Fire: M1 Aim: M2 Crouch: C Lean left / right: Q / E Swap weapon: Number LEAD DEVS: PoptartNoahh, CanyonJack

Last updated by the developer 23 Oct 2026, 16:14 UTC.

2,429
playing (measured 26 Oct 2026, 03:50 UTC)
64,386,872
lifetime visits
91%
liked (212,646 👍 / 21,032 👎)
738,002
favourites (11.5 per 1k visits)
27 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1,3318,1374,7342,4295 October 202626 October 2026
500 measurements spanning 21 days, net +276. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 310–9,158 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
26 Oct 2026, 03:502,429-518
26 Oct 2026, 02:502,947-396
26 Oct 2026, 01:503,343-309
26 Oct 2026, 00:503,652-9
25 Oct 2026, 23:503,661-598
25 Oct 2026, 22:504,259-113
25 Oct 2026, 21:504,372-547
25 Oct 2026, 20:504,919-770
25 Oct 2026, 19:505,689-308
25 Oct 2026, 18:505,997-101
25 Oct 2026, 17:506,098+276
25 Oct 2026, 16:505,822+235
25 Oct 2026, 15:505,587+432
25 Oct 2026, 14:505,155+212
25 Oct 2026, 13:504,943+556
25 Oct 2026, 12:504,387+403
25 Oct 2026, 11:503,984+176
25 Oct 2026, 10:503,808+128
25 Oct 2026, 09:503,680+268
25 Oct 2026, 08:503,412first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Tip 10000
10,000 R$
Tip 800
800 R$
Halloween Bundle 2026
549 R$
Tip 400
400 R$
I Was An Early Supporter!
400 R$
Surplus Gloves Pack
270 R$
Chat Effect Pack 2
180 R$
Tip 100
100 R$
+4 Loadout Slots (Multiplayer)
89 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

919291.521 August 202626 October 2026
1553 measurements spanning 65 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–92 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1553
Measured (UTC)% likedChange
26 Oct 2026, 03:5091no change
26 Oct 2026, 02:5091no change
26 Oct 2026, 01:5091no change
26 Oct 2026, 00:5091no change
25 Oct 2026, 23:5091no change
25 Oct 2026, 22:5091no change
25 Oct 2026, 21:5091no change
25 Oct 2026, 20:5091no change
25 Oct 2026, 19:5091no change
25 Oct 2026, 18:5091no change
25 Oct 2026, 17:5091no change
25 Oct 2026, 16:5091no change
25 Oct 2026, 15:5091no change
25 Oct 2026, 14:5091no change
25 Oct 2026, 13:5091no change
25 Oct 2026, 12:5091no change
25 Oct 2026, 11:5091no change
25 Oct 2026, 10:5091no change
25 Oct 2026, 09:5091no change
25 Oct 2026, 08:5091first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
23 October 2026
Roblox entity thumbnail
9 October 2026
Roblox entity thumbnail
2 October 2026
Roblox entity thumbnail
25 September 2026
Roblox entity thumbnail
4 September 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.