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Roll to Defend

Roll to Defend

A Roblox experience owned by D:/Drive.

Tower defenseENtower defensezombie survivalidle mechanics

Roll to Defend is a tower-defense experience created on 2026-05-14. The game has accumulated 13,631,856 lifetime visits and 28,706 favorites. Currently, 736 users are playing. The title holds a 96% like percentage. The description highlights rolling for units, fighting zombies, and unlocking zones.

Description (written by the developer; not a statement by this register)

Roll Units 🛡️ Fight Zombies 🧟 Buy Zones 🌍🤑 🌟 Roll for Units ⚔️ Fight Zombies with your Units! 🗺️ Unlock new Zones! 👥 Play with Friends for more luck! 👍 Like and join the group for EXTRA LUCK! ❓ Did you know you continue to earn income offline! 💰

Last updated by the developer 1 Aug 2026, 16:00 UTC.

327
playing (measured 24 Aug 2026, 16:50 UTC)
13,957,306
lifetime visits
96%
liked (37,416 👍 / 1,636 👎)
29,446
favourites (2.1 per 1k visits)
14 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

2311,410820.532710 August 202624 August 2026
70 measurements spanning 14 days, net -1,083. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 54–1,587 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 70
Measured (UTC)PlayersChange
24 Aug 2026, 16:50327+27
24 Aug 2026, 15:50300-7
24 Aug 2026, 14:50307-27
24 Aug 2026, 13:50334-11
24 Aug 2026, 12:50345+34
24 Aug 2026, 11:50311+11
24 Aug 2026, 10:50300+26
24 Aug 2026, 09:50274+15
24 Aug 2026, 08:50259+18
24 Aug 2026, 07:50241+3
24 Aug 2026, 06:50238+7
24 Aug 2026, 05:50231-18
24 Aug 2026, 04:50249+1
24 Aug 2026, 03:50248-18
24 Aug 2026, 02:50266-15
24 Aug 2026, 01:50281-6
24 Aug 2026, 00:50287+5
23 Aug 2026, 23:50282-35
23 Aug 2026, 22:50317-32
23 Aug 2026, 21:50349first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Roll
499 R$
VIP
249 R$
Auto Purchase Zone
249 R$
Fast Roll
249 R$
+1 Equip
94 R$
Permanent Luck
59 R$
Auto Equip Best
45 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome3,853,223 · 65.1% win
Finished the Tutorial · welcome3,209,172 · 52.7% win
Roll 10 Times · other3,105,545 · 50.4% win
Roll 100 Times · other2,242,006 · 37.5% win
Roll over 1/10K · other1,678,780 · 29.5% win
Roll over 1/50K · collection1,256,387 · 22.7% win
Roll over 1/100K · progression1,137,405 · 20.5% win
Roll over 1/1M · other683,200 · 12.8% win
Roll 1,000 Times · other582,287 · 11.3% win
Roll over 1/5M · progression374,161 · 7.6% win
Roll over 1/10M · progression330,181 · 7.0% win
Roll over 1/50M · other224,785 · 5.3% win
Roll over 1/100M · progression186,457 · 4.4% win
Roll over 1/1B · other92,321 · 2.8% win
Roll 10,000 Times · other52,550 · 1.7% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9613 August 202624 August 2026
71 measurements spanning 11 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 71
Measured (UTC)% likedChange
24 Aug 2026, 16:5096no change
24 Aug 2026, 15:5096no change
24 Aug 2026, 14:5096no change
24 Aug 2026, 13:5096no change
24 Aug 2026, 12:5096no change
24 Aug 2026, 11:5096no change
24 Aug 2026, 10:5096no change
24 Aug 2026, 09:5096no change
24 Aug 2026, 08:5096no change
24 Aug 2026, 07:5096no change
24 Aug 2026, 06:5096no change
24 Aug 2026, 05:5096no change
24 Aug 2026, 04:5096no change
24 Aug 2026, 03:5096no change
24 Aug 2026, 02:5096no change
24 Aug 2026, 01:5096no change
24 Aug 2026, 00:5096no change
23 Aug 2026, 23:5096no change
23 Aug 2026, 22:5096no change
23 Aug 2026, 21:5096first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.