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[🎲] Roll an ARMY

[🎲] Roll an ARMY

A Roblox experience owned by Milr Time.

TycoonENzombie defensemerge mechanicssurvival mode

Created in 2026, [🎲] Roll an ARMY is a tycoon experience on Roblox with over 3.1 million lifetime visits. It records 90 playing now, a like rating of 97%, 76,815 favourites.

Description (written by the developer; not a statement by this register)

🎲 ROLL troops, build an ARMY, and defend your base from endless zombie hordes! ☠️ NEW: SURVIVAL MODE — endless waves, epic bosses, earn Shards! 🧪 NEW: THE ENCHANTER — give your troops ICE, LIGHTNING & NECROMANCY powers 🌌 Chase Glitched and VOID Troops. 🎰 GOLD, PURPLE, DIAMOND & RAINBOW special rolls ⚔️ 35+ troops, 6 enchant tiers — merge your way to the strongest army 🔄 Rebirth, climb zones, and top the leaderboards! ⭐ Like & Favorite for more updates! 👥 Join the group for a FREE luck boost! roll, RNG, army, merge, zombie, defense, survival, rebirth

Last updated by the developer 27 Sept 2026, 22:59 UTC.

90
playing (measured 28 Sept 2026, 03:50 UTC)
3,153,059
lifetime visits
97%
liked (16,793 👍 / 490 👎)
77,925
favourites (24.7 per 1k visits)
9 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

90647368.57 September 202628 September 2026
500 measurements spanning 21 days, net -347. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 6–731 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
28 Sept 2026, 03:5090-14
28 Sept 2026, 02:50104-1
28 Sept 2026, 01:50105+1
28 Sept 2026, 00:50104-17
27 Sept 2026, 23:51121-13
27 Sept 2026, 22:50134+1
27 Sept 2026, 21:50133-5
27 Sept 2026, 20:50138-8
27 Sept 2026, 19:50146-2
27 Sept 2026, 18:50148-10
27 Sept 2026, 17:51158-3
27 Sept 2026, 16:50161-2
27 Sept 2026, 15:50163-4
27 Sept 2026, 14:50167+7
27 Sept 2026, 13:50160+13
27 Sept 2026, 12:50147+12
27 Sept 2026, 11:50135no change
27 Sept 2026, 10:50135-2
27 Sept 2026, 09:50137no change
27 Sept 2026, 08:50137first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
599 R$
Double Roll
399 R$
2X Coins
199 R$
2nd Researcher
179 R$
2X Luck
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Completed the tutorial! · welcome590,356 · 53.8% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

969796.514 August 202623 October 2026
898 measurements spanning 70 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–97 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 898
Measured (UTC)% likedChange
23 Oct 2026, 17:3397no change
13 Oct 2026, 17:3297no change
3 Oct 2026, 17:3297no change
28 Sept 2026, 03:5097no change
28 Sept 2026, 02:5097no change
28 Sept 2026, 01:5097no change
28 Sept 2026, 00:5097no change
27 Sept 2026, 23:5197no change
27 Sept 2026, 22:5097no change
27 Sept 2026, 21:5097no change
27 Sept 2026, 20:5097no change
27 Sept 2026, 19:5097no change
27 Sept 2026, 18:5097no change
27 Sept 2026, 17:5197no change
27 Sept 2026, 16:5097no change
27 Sept 2026, 15:5097no change
27 Sept 2026, 14:5097no change
27 Sept 2026, 13:5097no change
27 Sept 2026, 12:5097no change
27 Sept 2026, 11:5097first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.