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Would You Rather: Cute Tower 💖

Would You Rather: Cute Tower 💖

A Roblox experience owned by Is that an obby?!.

RoleplayENfashionchoice-basedcute aesthetic

Would You Rather: Cute Tower 💖 is a roleplay experience created on 2026-05-15. The game currently has 18 players online. It has accumulated 1,907,677 lifetime visits, 166,142 favorites, and a 68% like percentage.

Description (written by the developer; not a statement by this register)

Welcome to Would You Rather: Cute Tower! Choose a door and build your outfit one step at a time 💖 Will you glow up… or get completely ruined?.. Every choice gives you new items: 💄 hair, outfits, accessories 💀 or something that will DESTROY your look Reach the end and prove you’ve got the best style 💅 💗 Like the game + join the group for extra perks

Last updated by the developer 22 May 2026, 21:49 UTC.

18
playing (measured 10 Aug 2026, 15:04 UTC)
1,907,677
lifetime visits
67%
liked (653 👍 / 315 👎)
186,441
favourites (97.7 per 1k visits)
15 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:043first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin
149 R$
Hyperlaser Gun
99 R$
Rainbow Carpet
49 R$
Speed Coil
9 R$
Gravity Coil
9 R$
Slime gun
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

676867.514 August 2026 — 68 % liked24 August 2026 — 68 % liked3 September 2026 — 68 % liked13 September 2026 — 67 % liked23 September 2026 — 67 % liked3 October 2026 — 67 % liked13 October 2026 — 68 % liked23 October 2026 — 67 % liked14 August 202623 October 2026
8 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–68 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 12:4967-1
13 Oct 2026, 12:4868+1
3 Oct 2026, 12:4767no change
23 Sept 2026, 12:4667no change
13 Sept 2026, 12:3767-1
3 Sept 2026, 12:3668no change
24 Aug 2026, 10:0368no change
14 Aug 2026, 10:0368first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.