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Raise Your Shadow Army [W7 Update]

Raise Your Shadow Army [W7 Update]

A Roblox experience owned by Studio Cochi.

RacingENUndead ArmySummonerZone Progression

Raise Your Shadow Army [W7 Update] is a Roblox experience categorized under racing. Created on May 15, 2026, it has accumulated 1,304,582 lifetime visits and 14,092 favorites. Currently, 32 users are playing. The game holds a 95% like percentage. The description indicates gameplay involving commanding an undead army, though the genre field lists racing.

Description (written by the developer; not a statement by this register)

Enter the Gate. Defeat enemies. Claim their souls. Build your undead army. In Raise Your Shadow Army, you play as a powerful shadow summoner who commands an army of undead warriors. Battle through dangerous worlds, collect Souls, upgrade your army, and unlock stronger shadows as you push deeper into each zone. Summon Skeletons, Zombies, Guards, and rare powerful bosses to fight for you. The stronger your army becomes, the further you can go. Features: ⚔️ Raise and command your own shadow army 💀 Defeat enemies and collect Souls 🧟 Unlock Skeletons, Zombies, Guards, and Boss units 🌎 Explore different worlds and zones 🔥 Upgrade your power and grow stronger 🎁 Collect rare units and rewards 🚪 Enter Gates and challenge harder enemies Can you build the strongest shadow army? Like and favorite the game for future updates!

Last updated by the developer 10 Aug 2026, 03:49 UTC.

32
playing (measured 10 Aug 2026, 15:53 UTC)
1,304,582
lifetime visits
95%
liked (23,038 👍 / 1,291 👎)
14,338
favourites (11.0 per 1k visits)
15 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:5352first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Soul Echo Extract
129 R$
Soul Flight
129 R$
Auto Collect + Auto Walk
129 R$
x2 Souls
99 R$
Auto Replay
49 R$
Triple Open Crate
39 R$
Auto Open
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9514 August 2026 — 95 % liked24 August 2026 — 95 % liked3 September 2026 — 95 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 15:3695no change
24 Aug 2026, 13:3395no change
14 Aug 2026, 13:3395first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.