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Flamethrower for Brainrots ! 🔥

Flamethrower for Brainrots ! 🔥

A Roblox experience owned by HAPPY CLOWNFISH GAMES.

SimulatorENbrainrotpenguincollection

Flamethrower for Brainrots ! 🔥 is a simulator experience created on 2026-05-17. It currently has 130 players online and 553,331 lifetime visits. The game holds 1,271 favorites and maintains a 94% like percentage. Players engage in mechanics involving penguins, defrosting characters, and base building within the icy world setting.

Description (written by the developer; not a statement by this register)

🐧🔥 ENTER THE ICE WORLD AND STEAL THE BRAINROTS FROM THE PENGUINS!!! 🔥🐧 😱 The Brainrots are frozen and trapped inside the icy world... 💪 But the angry penguins WON’T let you take them that easily! 🔥 Use your flamethrower to defrost rare Brainrots, steal them from the penguins, and escape before they catch you. 🚨 🏃‍♂️ Run from angry penguins! 🔥 Burn them with your flamethrower to survive! 🧊 Defrost the rarest Brainrots! 💰 Steal Brainrots before it’s too late! ✨ COLLECT frozen Brainrots! 🏠 BUILD your base! ⬆️ UPGRADE your Brainrots! 💰 Earn more money! 🔥 Become the ultimate Brainrot collector!

Last updated by the developer 20 Aug 2026, 21:59 UTC.

90
playing (measured 21 Aug 2026, 20:54 UTC)
623,834
lifetime visits
95%
liked (653 👍 / 38 👎)
1,271
favourites (2.0 per 1k visits)
17 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

90401245.510 August 2026 — 401 players21 August 2026 — 90 players10 August 202621 August 2026
2 measurements spanning 11 days, net -311. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 43–448 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5490-311
10 Aug 2026, 16:21401first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Damage x8
1,800 R$
VIP++
950 R$
Damage x4
680 R$
VIP+
490 R$
Double Damage
290 R$
Golden Pass
200 R$
Double Speed
120 R$
Blue Electric Flame
99 R$
Holy Flame
99 R$
Void Flame
99 R$
Pink Electric Flame
99 R$
Green Electric Flame
99 R$
Pro Pack
49 R$
Starter Pack
9 R$
Base Collector
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

949594.514 August 2026 — 94 % liked21 August 2026 — 95 % liked14 August 202621 August 2026
2 measurements spanning 7 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
21 Aug 2026, 20:5495+1
14 Aug 2026, 23:0394first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.