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+1 Weapon Knockback Escape

+1 Weapon Knockback Escape

A Roblox experience owned by +1 Speed Run Escape.

ObbyENphysics-based platformerobstacle courseweapon mechanics

+1 Weapon Knockback Escape is an obby experience created on 2026-05-18. The game has accumulated 2,327,377 lifetime visits and 91,620 favorites. Currently, zero users are playing. The title holds a 95% like percentage based on user ratings.

Description (written by the developer; not a statement by this register)

🔫 Welcome to +1 Weapon Knockback Escape 🔫 🔫 Use your WEAPON KNOCKBACK to launch yourself through challenging obstacles. 🏆 Beat levels and earn Wins as you go higher and farther. ⚡ Unlock powerful Weapons for stronger Knockback. 🔥 Master your timing and become the ULTIMATE ESCAPE CHAMPION. 👍 LIKE the game and join the GROUP for SPECIAL REWARDS 🎁

Last updated by the developer 9 Aug 2026, 04:24 UTC.

0
playing (measured 10 Aug 2026, 14:37 UTC)
2,327,377
lifetime visits
95%
liked (20,658 👍 / 1,096 👎)
91,713
favourites (39.4 per 1k visits)
18 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:372first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9514 August 2026 — 95 % liked24 August 2026 — 95 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 08:0795no change
14 Aug 2026, 08:0695first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.