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Catch a Fish 🐟

Catch a Fish 🐟

A Roblox experience owned by MY FISH FRIEND.

SimulatorENfishingtycooncollection

Catch a Fish 🐟 is a simulator experience created on 2026-05-21. It currently has 54 players and 1,662,476 lifetime visits. The game holds a 95% like percentage and 4,481 favorites.

Description (written by the developer; not a statement by this register)

❗ CLAIM THE LIMITED TIME CODE FOR OP FISH: SUMMERFISHING❗ 🐟 Catch powerful fish and earn Money! 🎣 Upgrade your fish and become the ultimate catcher! 🎭 Welcome to Catch a Fish 🎭 [How to Play] • Cast your rod and catch fish from the tunnel • Add fish to your collection to generate Money • Upgrade your rods, bait, and storage • Discover rare and legendary fish species • Build the best fishing empire and top the leaderboard!

Last updated by the developer 9 Aug 2026, 09:51 UTC.

54
playing (measured 10 Aug 2026, 14:02 UTC)
1,662,476
lifetime visits
95%
liked (8,429 👍 / 414 👎)
4,756
favourites (2.9 per 1k visits)
21 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:0244first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Commands
3,999 R$
X2 Pull
399 R$
x2 Cash
399 R$
+2 Base Slots
199 R$
x2 Speed
79 R$
Starter Pack
14 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9514 August 2026 — 95 % liked24 August 2026 — 95 % liked3 September 2026 — 95 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 13:4695no change
24 Aug 2026, 11:3595no change
14 Aug 2026, 11:3495first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.