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[🐠SIREN UPD] Hunt Giant Fish

[🐠SIREN UPD] Hunt Giant Fish

A Roblox experience owned by GiantTank.

SimulatorENfish huntingevolutionlooter

Hunt Giant Fish is a simulator experience created on 2025-11-18. It has accumulated 21,126,344 lifetime visits and 193,110 favorites. Currently, 1,138 users are playing. The title maintains a 98% like percentage. The game involves fishing mechanics, weapon upgrades, and fish evolution within a tank-building environment.

Description (written by the developer; not a statement by this register)

🐟 WELCOME TO HUNT GIANT FISH! 🐟 Dive into a world of giant fish hunting! Use epic weapons, catch rare fish, evolve them, build your tank—and watch out, others might steal your loot! ⚠️ The game is still in BETA and may contain bugs. We're working hard to improve, so please don’t dislike 🥺 Join our community and share your feedback to help us make it better! [HOW TO FISH] • Grab your weapon and tap as fast as you can to defeat the fish! • Drop fish in your tank and earn passive coins! • Feed your own Giant Big Fish to earn massive coins! • Upgrade your weapon to hunt even bigger, stronger, and rarer fish! 👍 Don't forget to LIKE and FAVORITE the game! 🩵 Great inspiration from Steal a brainrot, Fisch and Fish it! Tags: Fishing, Simulator, Tycoon, PVP, Collection, Looter, Loot Fish, Chill

Last updated by the developer 24 Aug 2026, 06:32 UTC.

445
playing (measured 24 Aug 2026, 14:50 UTC)
21,782,416
lifetime visits
98%
liked (100,364 👍 / 2,556 👎)
200,998
favourites (9.2 per 1k visits)
18 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

2071,300753.544510 August 202624 August 2026
68 measurements spanning 14 days, net -855. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 43–1,464 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 68
Measured (UTC)PlayersChange
24 Aug 2026, 14:50445-60
24 Aug 2026, 13:50505-58
24 Aug 2026, 12:50563+54
24 Aug 2026, 11:50509+17
24 Aug 2026, 10:50492-9
24 Aug 2026, 09:50501+39
24 Aug 2026, 08:50462+57
24 Aug 2026, 07:50405-9
24 Aug 2026, 06:50414-14
24 Aug 2026, 05:50428+60
24 Aug 2026, 04:50368-112
24 Aug 2026, 03:50480+51
24 Aug 2026, 02:50429+42
24 Aug 2026, 01:50387+74
24 Aug 2026, 00:50313-22
23 Aug 2026, 23:50335+82
23 Aug 2026, 22:50253+32
23 Aug 2026, 21:50221+14
23 Aug 2026, 20:50207-7
23 Aug 2026, 19:50214first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

X4 Damage
1,199 R$
x1,25 Shooting Speed
999 R$
x3 Damage
999 R$
X4 Earning
399 R$
x2 Earnings
299 R$
Auto Sell
99 R$
Plus 200 Backpack Slots
59 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Big Achiever · other1,737,722 · 4.2% win
New Hunter · welcome1,365,672 · 11.7% win
True Hunter · other987,518 · 3.4% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9813 August 202624 August 2026
69 measurements spanning 11 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 69
Measured (UTC)% likedChange
24 Aug 2026, 14:5098no change
24 Aug 2026, 13:5098no change
24 Aug 2026, 12:5098no change
24 Aug 2026, 11:5098no change
24 Aug 2026, 10:5098no change
24 Aug 2026, 09:5098no change
24 Aug 2026, 08:5098no change
24 Aug 2026, 07:5098no change
24 Aug 2026, 06:5098no change
24 Aug 2026, 05:5098no change
24 Aug 2026, 04:5098no change
24 Aug 2026, 03:5098no change
24 Aug 2026, 02:5098no change
24 Aug 2026, 01:5098no change
24 Aug 2026, 00:5098no change
23 Aug 2026, 23:5098no change
23 Aug 2026, 22:5098no change
23 Aug 2026, 21:5098no change
23 Aug 2026, 20:5098no change
23 Aug 2026, 19:5098first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.