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Build a War Base

Build a War Base

A Roblox experience owned by Common Denominator.

TycoonENbase-buildingstrategyoffline-progress

Build a War Base is a Roblox experience created on 2026-05-21. It currently has 370 players online and 3,205,358 lifetime visits. The game holds 3,484 favorites and a 72% like percentage. No specific genre is assigned in the data.

Description (written by the developer; not a statement by this register)

🚀 Welcome to Mini War Empire 🚀 Build a base, make cash, and shoot missiles at other players! ⭐ HOW TO PLAY: • Build buildings to make cash 🏠 • Buy missiles and launch them 🚀 • Attack enemy bases 💥 • Add defenses to block attacks 🛡️ • Grow bigger and become #1 👑 💰 Your base makes cash while you're offline! Can you become the strongest empire?

Last updated by the developer 21 Aug 2026, 22:00 UTC.

71
playing (measured 22 Aug 2026, 00:50 UTC)
3,390,376
lifetime visits
73%
liked (1,593 👍 / 592 👎)
3,813
favourites (1.1 per 1k visits)
21 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

71592331.510 August 2026 — 592 players21 August 2026 — 176 players21 August 2026 — 163 players21 August 2026 — 157 players21 August 2026 — 107 players22 August 2026 — 71 players10 August 202622 August 2026
6 measurements spanning 11 days, net -521. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 00:5071-36
21 Aug 2026, 23:50107-50
21 Aug 2026, 22:50157-6
21 Aug 2026, 21:50163-13
21 Aug 2026, 20:54176-416
10 Aug 2026, 15:46592first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Faster Research
149 R$
+2 Researchers
129 R$
+5 Defense Slots
99 R$
2x Cash
99 R$
+2 Special Units
99 R$
+50 Storage
49 R$
+1 Landmark
49 R$
Faster Builder
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome808,649 · 69.0% win
Empire Builder · other246,836 · 22.9% win
War Criminal · other144,613 · 11.2% win
Missile Commander · other128,519 · 12.9% win
Capitalist · other89,089 · 10.3% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

727372.514 August 2026 — 72 % liked21 August 2026 — 73 % liked21 August 2026 — 73 % liked21 August 2026 — 73 % liked21 August 2026 — 73 % liked22 August 2026 — 73 % liked24 August 2026 — 73 % liked14 August 202624 August 2026
7 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 06:2073no change
22 Aug 2026, 00:5073no change
21 Aug 2026, 23:5073no change
21 Aug 2026, 22:5073no change
21 Aug 2026, 21:5073no change
21 Aug 2026, 20:5473+1
14 Aug 2026, 06:1972first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.