Missile Empire
A Roblox experience owned by #Catalyst Games.
TycoonENbase-buildingoffline-earningpvp-combat
Missile Empire is a tycoon experience created on 2026-05-09. It has 11,743,493 lifetime visits, 79 concurrent players, 30,571 favorites, and a 97% like percentage.
Description (written by the developer; not a statement by this register)
🏗️ Build your base. Launch your missiles. Dominate the skies. Start with an empty plot and a little cash. Place income-generating buildings, stockpile powerful missiles, and grow your empire from the ground up — all while your base earns money even when you're offline. But you're not alone. Every player on the server is a potential target. 🚀 Launch missiles at enemy bases to destroy their buildings and collect bounty cash 🏠 Build and upgrade your base to maximize your income per second 🛡️ Shield your base from incoming fire and repair what gets destroyed 💰 Grind your economy or go on the offensive — the choice is yours ⚔️ Declare war, rack up bounties, and climb to the top The richest base doesn't always win. The most ruthless one does. 🔥 How fast can you rise before someone tries to burn it all down? TAGS; War, Missile, Tycoon, Nuke, Explode, Missile War, Empire, Rocket
Last updated by the developer 8 Aug 2026, 16:51 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:16 | 101 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 23 Aug 2026, 19:17 | 97 | no change |
| 13 Aug 2026, 19:17 | 97 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.