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[ADM🎮] Anime Overdrive!

[ADM🎮] Anime Overdrive!

A Roblox experience owned by $ora Overdrive.

OtherEN

[ADM🎮] Anime Overdrive! is an experience in the other genre, created on 2026-05-22. It has recorded 1,042,147 lifetime visits and 4,152 favorites. Currently, 4 users are playing. The experience holds a 91% like percentage.

Description (written by the developer; not a statement by this register)

🧡 Thanks for playing!

Last updated by the developer 9 Aug 2026, 03:07 UTC.

4
playing (measured 10 Aug 2026, 18:03 UTC)
1,042,147
lifetime visits
91%
liked (3,495 👍 / 326 👎)
4,168
favourites (4.0 per 1k visits)
22 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:031first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Gachas Plus
299 R$
Hyper Luck
199 R$
Double Drops
199 R$
+1 Gacha Open
149 R$
More pet Equips
129 R$
Double Weapon
129 R$
Double Damage
119 R$
Double Coins
119 R$
Fast Gachas
99 R$
Super Luck
99 R$
+3 Hatch
99 R$
Vip
89 R$
Extra Luck
59 R$
Big Storage
49 R$
Extra Storage
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9114 August 2026 — 91 % liked24 August 2026 — 91 % liked3 September 2026 — 91 % liked13 September 2026 — 91 % liked23 September 2026 — 91 % liked3 October 2026 — 91 % liked23 October 2026 — 91 % liked14 August 202623 October 2026
7 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 18:0891no change
3 Oct 2026, 18:0691no change
23 Sept 2026, 18:0591no change
13 Sept 2026, 17:2391no change
3 Sept 2026, 17:2091no change
24 Aug 2026, 15:1791no change
14 Aug 2026, 15:1691first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.